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Ccleste 3DS: Difference between revisions

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==Installation==
==Installation==
Available in 3DSX format.
Available in 3DSX format, to be used with the homebrew launcher.


==Controls==
==Controls==

Revision as of 06:25, 22 December 2021

ccleste
Ccleste3ds2.png
General
Authorlemon32767
TypePlatform
Version1.4.0
LicenseMixed
Last Updated2021/11/24
Links
Download
Website
Source

ccleste is a C source port of the Celeste Classic for the PICO-8, designed to be portable. Celeste Classic was the original free version of Celeste, created back in 2016. It is a platformer about hiking around a mountain, written for the Pico-8 virtual console by Matt Thorson and Noel Berry.

While PC and 3DS are the main supported platforms for ccleste, it is also ported to PS Vita and other platforms.

Installation

Available in 3DSX format, to be used with the homebrew launcher.

Controls

Left/Right - Move left/right

Down/Up - Look down/up

A - Jump

B/X - Dash

Start - Pause

L+R - Toggle screenshake

Y+L - Load state

Y+R - Save state

Select+Start+Y (hold) - Reset

Select - Fullscreen

Screenshots

ccleste3ds2.png ccleste3ds3.png

Changelog

v1.4.0

  • Fix minor bugs with hair and SFX by @kawa-yoiko in #5.
  • Fullscreen, add more buttons to controller, read from local controller mapping file by @theofficialgman in #9.
  • Set new random seed on reset by @gonengazit in #12.

v1.3.1

  • Bugfix.

v1.3

  • Switched to SDL2 for Windows.
  • Added gamepad support.

Release notes.

Credits

Sound wave files are taken from Celeste-Classic-GBA, music ogg files were obtained by converting the .wav dumps from pico 8, which was done using audacity & ffmpeg.

All credit for the original game goes to the original developers (Maddy Thorson & Noel Berry).

External links

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