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OpenHCL 3DS: Difference between revisions

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===Compiling===
===Compiling===
You will need to install the following:
* Install [https://devkitpro.org/wiki/Getting_Started DevkitPro] with devkitARM and libctru.
* [https://devkitpro.org/wiki/Getting_Started DevkitPro] with devkitARM and libctru.
* Install [https://github.com/Steveice10/bannertool/releases bannertool].
* [https://github.com/Steveice10/bannertool/releases bannertool].
* Install vorbisidec <code>pacman -S 3ds-libvorbisidec</code>
* vorbisidec <code>pacman -S 3ds-libvorbisidec</code>
** To just build a 3dsx file, run <code>make 3ds</code>
** To build a cia file, install MakeROM and run <code>make cia</code>


To just build a 3dsx file, run <code>make 3ds</code>
'''Note:''' To run the game after compiling you may need the assets from the release page.
 
To build a cia file, install MakeROM and run <code>make cia</code>
 
'''Note:''' to run the game after compiling you may need the assets from the release page.


==Media==
==Media==

Revision as of 04:14, 16 December 2021

OpenHCL
File:OpenHCL3DS.jpg
General
AuthorJeffRuLz
TypePlatform
Version2021.11.08
LicenseMixed
Last Updated2021/11/08
Links
Download
Website
Source

OpenHCL is a fanmade, cross-platform port of E. (Buster) Hashimoto's Hydra Castle Labyrinth.

It is a metroidvania game, similar to The Maze of Galious. The game is also available for the Wii and PSP.

Features

  • 3D display.
  • Inventory displayed on the bottom screen.

Installation

Installing

Available in 3DSX and CIA formats.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Use the .3dsx provided with the homebrew launcher.

Compiling

  • Install DevkitPro with devkitARM and libctru.
  • Install bannertool.
  • Install vorbisidec pacman -S 3ds-libvorbisidec
    • To just build a 3dsx file, run make 3ds
    • To build a cia file, install MakeROM and run make cia

Note: To run the game after compiling you may need the assets from the release page.

Media

Hydra Castle Labyrinth Speedrun - 25:21 (Krankdud)

Credits

The game’s graphics, design, and data files are owned by Buster.

External links

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