More actions
m (Text replacement - "| licence" to "| license") |
No edit summary |
||
Line 2: | Line 2: | ||
| title = Environment-Mapping Techdemo | | title = Environment-Mapping Techdemo | ||
| image = envmapping.png | | image = envmapping.png | ||
| lastupdated = 2007/03/07 | |||
| type = Demo | | type = Demo | ||
| version = 2007 | | version = 2007 |
Revision as of 14:17, 1 November 2021
Environment-Mapping Techdemo | |
---|---|
General | |
Author | Payk |
Type | Demo |
Version | 2007 |
License | Mixed |
Last Updated | 2007/03/07 |
Links | |
Download | |
Website | |
Source | |
Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.
Notes from developer:
In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.
The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).
External links
- Author's website - http://payk.drunkencoders.com