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SuperTux Milestone 1 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = SuperTux Milestone 1
|title=SuperTux Milestone 1
| image = SuperTuxMilestone1.jpg|250px
|image=SuperTuxMilestone1.jpg
| type = Platform
|description=SuperTux is a open-source classic 2D jump'n run side-scrolling game in a style similar to the original Super Mario games.
| version=v0.1.3
|author=nop90
| lastupdated = 2017/03/24
|lastupdated=2017/03/24
| license = Mixed
|type=Platform
| author = nop90
|version=0.1.3
| website = https://gbatemp.net/threads/release-supertux-milestone-1-for-3ds.465440/
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/SuperTuxMilestone1.rar
|download=https://dlhb.gamebrew.org/3dshomebrew/SuperTuxMilestone1.rar
| source = https://github.com/nop90/Supertux-Milestone1-3ds
|website=https://gbatemp.net/threads/release-supertux-milestone-1-for-3ds.465440/
|source=https://github.com/nop90/Supertux-Milestone1-3ds
}}
}}
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Revision as of 11:19, 29 October 2021

SuperTux Milestone 1
File:SuperTuxMilestone1.jpg
General
Authornop90
TypePlatform
Version0.1.3
LicenseMixed
Last Updated2017/03/24
Links
Download
Website
Source

Supertux Milestone 1 was the first project for Super Tux.

I has only the first world, Icyland, for a total of 27 levels with a final boss. This version of the game has a basic game engine compared to the latest releases, but it uses SDL 1.2 (after Milestone 1 the project swapped to SDL 2.0) and is not too heavy to run on a handheld consiole.

This port is b ased on the original v0.1.3 release, but uses resized graphics and changes in code to run in 320x240 mode from the GCW-Zero port of the game.

Note: loading time on the 3dsx version is very long. DOn't be scared of the black screen and wait until tha game starts.

Credits:

Changelog

Ver. 0.1 (23 March 2017)

  • First reelase in 3dsx and CIA format

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, and a CIA file to be installed with FBI. All the resources are included in the executable using romfs.

The game creates a Supertux subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.

Commands

  • D-PAD : Move
  • A : Jump
  • B : Duck
  • L : Fire / Run
  • Start: Start level from Map and skip intro
  • Select : Pause game and open menu
  • Any key to select menu options

Known Bugs

  • Exiting the game crashes the system (needs to force a reboot)

Screenshots

Supertux1.png Supertux2.png Supertux3.png

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