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{{Infobox DS Homebrews
{{Infobox DS Homebrews
| title       = AlienDS
|title=AlienDS
| image       = aliends.png
|image=aliends.png
| type       = Shooter
|description=3D alien shooter.
| version     = Updated 26 October 2008
|author=Pac
| license     = Mixed
|lastupdated=2008/10/26
| author      = Pac
|type=Shooter
| lastupdated = 2008/10/26
|version=Updated 26 October 2008
| website     = http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15
|license=Mixed
| download    = https://dlhb.gamebrew.org/dshomebrew/aliends.7z
|download=https://dlhb.gamebrew.org/dshomebrew/aliends.7z
| source      =
|website=http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15
}}  
}}
 
AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.
AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.



Revision as of 01:30, 29 October 2021

AlienDS
Aliends.png
General
AuthorPac
TypeShooter
VersionUpdated 26 October 2008
LicenseMixed
Last Updated2008/10/26
Links
Download
Website

AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.

Features

  • 2 control modes (Touch and Buttons).
  • Developed in 3D.
  • Light column.
  • Map on the touchscreen.
  • Alien Detector (the faster it sounds, the closer you will be to one).

User guide

In each level there is a blue key hidden that is needed to open the exit door.

The radar/map displays enemies, which works like a motion sensor and only shows them as they move.

Controls

Touch mode:

D-Pad or A/B/X/Y - Move

Stylus - Rotate Camera

L/R - Shoot

Recharging - Automatic

Start - Pause

Select - Reset

Buttons mode:

D-Pad - Move

L/R - Move sideways

A - Shoot

Y - Load

Start - Pause

Select - Reset

Screenshots

aliends2.png aliends4.png

aliends5.png aliends6.png

aliends7.png aliends8.png

Media

Alien DS (Master Cracker)

Changelog

Updated 2008/10/26

  • Multiple improvements have expanded the size of 32x32 to 64x64 mapping tiles.
  • Random appearance of enemies also to improve their IA.
  • Saving in memory usage.
  • New elements of scenery.
  • And anything more than minor importance.

External links

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