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If you manage to kill the fake RAM controller then all Ascii will follow your rules. Remember to collect chips and that the ram change very often. ARE YOU READY FOR THE GREAT WAR? | If you manage to kill the fake RAM controller then all Ascii will follow your rules. Remember to collect chips and that the ram change very often. ARE YOU READY FOR THE GREAT WAR? | ||
This homebrew was participated in to the NEO Spring Coding Compo 2008. | This homebrew was participated in to the NEO Spring Coding Compo 2008 and in the 2009 best DS homebrew contest. | ||
==Installation== | ==Installation== |
Revision as of 06:40, 18 July 2012
ASCIIWAR | |
File:Asciiwards.PNG | |
General | |
---|---|
Author(s) | Samel |
Type | Role Playing |
Version | 0.9999 |
Licence | Mixed |
Links | |
[Media:ASCIIWARds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
ASCIIWAR is a RPG game on DS created by Samel:
You are the RAM controller. The RAM values are gone crazy. Kill them all before the CPU crashes.
If you manage to kill the fake RAM controller then all Ascii will follow your rules. Remember to collect chips and that the ram change very often. ARE YOU READY FOR THE GREAT WAR?
This homebrew was participated in to the NEO Spring Coding Compo 2008 and in the 2009 best DS homebrew contest.
Installation
- Download and extract file
- DLDI patch it and copy to the flash card
- Create a file named ASCIIWAR (it will save all character and score) and put in the flash card
Controls
Basic
D-pad - move
B - rest 1 turn
L - popup the keyboard
L then c - list command
L then h - this help
L then i - inventory
L then l - list spell
L then k - commit suicide
Spell
b - bzero spell [L+20 MP] (hurt all ascii in sight)
f - free spell [IN/2 MP] (restore HP)
m - malloc [IN MP] (expand ram sense)
p - preempt spell [15 MP] (delay next ram refresh)
r - random spell [10 MP] (change level)
s - sigsuspend spell [IN MP] (freeze the cpu)
u - umask spell [L MP] (mask yourself to ascii)
Changelog
version 0.9999
- Save
- Load
- Better UI
- A,X,Y are now customizable
- fixed some bugs [thanks sic_z]