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| version=0.6-alpha | | version=0.6-alpha | ||
| lastupdated = 2016/04/22 | | lastupdated = 2016/04/22 | ||
| | | license = Mixed | ||
| author = machinamentum | | author = machinamentum | ||
| website = https://github.com/machinamentum/CS3DS | | website = https://github.com/machinamentum/CS3DS |
Revision as of 09:57, 20 October 2021
CS3DS | |
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File:CS3DS.jpeg | |
General | |
Author | machinamentum |
Type | Shooter |
Version | 0.6-alpha |
License | Mixed |
Last Updated | 2016/04/22 |
Links | |
Download | |
Website | |
Source | |
Hello, In light of Ludum Dare, I wanted to take some time off from my usual projects to work on something game related. Awhile back a handful of members requested a CSPSP port, so I figured I'd start giving it a shot. This is a very early POC. It's mostly working but it is terribly slow (~3 FPS on Old3DS).
This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support.
Screenshots