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| website = http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15 | | website = http://forum.gbadev.org/viewtopic.php?t=16126&postdays=0&postorder=asc&start=15 |
Revision as of 09:55, 20 October 2021
AlienDS | |
---|---|
General | |
Author | Pac |
Type | Shooter |
Version | Updated 26 October 2008 |
License | Mixed |
Links | |
Download | |
Website | |
AlienDS is a DS first person shooter game for the NDS. This is a FPS homebrew developed in 3D with two control modes, touch screen or buttons.
Features
- 2 control modes (Touch and Buttons).
- Developed in 3D.
- Light column.
- Map on the touchscreen.
- Alien Detector (the faster it sounds, the closer you will be to one).
User guide
In each level there is a blue key hidden that is needed to open the exit door.
The radar/map displays enemies, which works like a motion sensor and only shows them as they move.
Controls
Touch mode:
D-Pad or A/B/X/Y - Move
Stylus - Rotate Camera
L/R - Shoot
Recharging - Automatic
Start - Pause
Select - Reset
Buttons mode:
D-Pad - Move
L/R - Move sideways
A - Shoot
Y - Load
Start - Pause
Select - Reset
Screenshots
Media
Alien DS (Master Cracker)
Changelog
Updated 2008/10/26
- Multiple improvements have expanded the size of 32x32 to 64x64 mapping tiles.
- Random appearance of enemies also to improve their IA.
- Saving in memory usage.
- New elements of scenery.
- And anything more than minor importance.