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Prboom 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = prboom
| title = prboom
| image = https://dlhb.gamebrew.org/3dshomebrew/prboom-01.jpg|250px
| image = prboom-01.jpg|250px
| type = Shooter
| type = Shooter
| version=v1.0
| version=v1.0

Revision as of 01:55, 20 October 2021

prboom
File:Prboom-01.jpg
General
AuthorWintermute
TypeShooter
Versionv1.0
Last Updated2016/01/21
Links
Download
Website
Source

Doom for 3DS

PrBoom is a version of the classic 3D shoot'em'up game Doom, originally written by id Software.

See the file AUTHORS in this distribution for a list of authors and other contributors, and a history of the projects PrBoom is derived from.

PrBoom is made available under the GNU General Public License. See the file COPYING included in this distribution for details.

Please see the NEWS file included for changes since the previous version.

Place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have the latest boot.3dsx (1.1.0 currently) as previous versions muck up argv.

Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.

Screenshots

tnMXMSx.png DSC02126.JPG

In game controls

DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.

Custom IWADs and PWADs

You can use xml shortcuts to supply arguments to prboom - standard command line works.

Extract the archive, place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have hbmenu 1.1.0 or later - the version number will be displayed on the top screen.

Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.

In game controls DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.

Custom IWADs and PWADs You can use xml shortcuts to supply arguments to prboom - standard command line works.

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