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{{Infobox | {{Infobox 3DS Homebrews | ||
| title = MegaZeux | | title = MegaZeux | ||
| image = https://dlhb.gamebrew.org/3dshomebrew/MegaZeux3DS-01.png|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/MegaZeux3DS-01.png|250px |
Revision as of 01:37, 20 October 2021
MegaZeux | |
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[[1]] | |
General | |
Author | MegaZeux developers |
Type | Game engine |
Version | v2.92f |
Last Updated | 2020/11/22 |
Links | |
Download | |
Website | |
Source | |
MegaZeux is a game creation system originally released in 1994 and still being developed today. At DigitalMZX you'll find an enormous collection of MegaZeux games and a forum inhabited by friendly MegaZeux veterans. In-depth community info can be found in the MZX Wiki.
MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. The most recent version of MegaZeux is 2.92b, which was released on September 23rd, 2019.
MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.