Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Car Playing: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Car Playing | image = File:Carplayingds.jpg | type = Racing Survival | version = 2.73 Final | licence = Mixed | au...")
 
No edit summary
Line 11: Line 11:
}}     
}}     


Car Playing is a survival game coded in [[Micro Lua DS|Micro Lua]].
Car Playing (French) is a survival dodging game coded in [[Micro Lua DS|Micro Lua]].


==User guide==
==User guide==
Control a car and avoid dangerous Martians.  
Control a car and you must avoid the dangerous psychopathic Martians who rush at you.


==Changelog==
==Changelog==
'''Version 2.73'''
* Final.
'''Version 2.7'''
'''Version 2.7'''
*Bug fixes, including:
* Fixed bugs, including:
:A crash problem with the "ennemi4."
** A collision issue with "enemy4".
:The dump was incorrect.
** The memory dump which was incorrect.
:Sometimes, the enemy did not appear.
** Sometimes enemies did not appear.
*Adding a sytème break.
* Added a pause system.
*Now we can return to the settings menu when you want.
* Now you can go back to the settings menu whenever you want.
*Added a splash screen.
* Added an intro screen.


'''Version 2.2'''
'''Version 2.2'''
*Fixed various bugs and imperfections.
* Fixed various bugs and imperfections.
*Adding music.
* Added music.
*Adding a menu appearing at the launch of the game, which allows you to change certain settings.
* Added a menu, appearing when launching the game, which allows you to change certain parameters.
*Now the enemies are still moving at speed 1 on their first trip.
* Now enemies always move at speed 1 on their first trip.


'''Version 1.8'''
'''Version 1.8'''
*Sounds are now played correctly.
* Sounds are now played correctly.
*The enemies now appear in random order. (before it was always Top-Down-Left-Right)
*-Enemies now appear in random order (before it was always Top-Left-Right-Bottom).


'''Version 1.5'''
'''Version 1.5'''
*Slight decrease in speed of enemies.
* Slight decrease in the maximum speed of enemies.
*Add a sound and a background (the latter being very basic: VRAM is saturated if I add an image).
* Added a sound and a background (the latter being very basic: the VRAM is saturated if an image is added).
*Small change in the appearance of enemies.
* Small modification of the appearance of enemies.
*Improved collision suffering from some flaws in the previous version.
* Improved collisions, which suffered from some imperfections in the previous version.
*Reduced-size vehicle collision mask: thus, we can now graze enemies.
* Reduce the size of the vehicle's collision mask: thus, we can now graze enemies.


'''Version 1.2'''
'''Version 1.2'''
*Fixed various bugs.
* Fixed various bugs.  
*Decreased the difficulty.
* Decrease in difficulty.  
 
 


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew racing games on DS]]

Revision as of 08:28, 22 Haziran 2021

Car Playing
File:Carplayingds.jpg
General
Author(s)BALROG
TypeRacing Survival
Version2.73 Final
LicenceMixed
Links
[Media:Carplaying273ds.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Car Playing (French) is a survival dodging game coded in Micro Lua.

User guide

Control a car and you must avoid the dangerous psychopathic Martians who rush at you.

Changelog

Version 2.73

  • Final.

Version 2.7

  • Fixed bugs, including:
    • A collision issue with "enemy4".
    • The memory dump which was incorrect.
    • Sometimes enemies did not appear.
  • Added a pause system.
  • Now you can go back to the settings menu whenever you want.
  • Added an intro screen.

Version 2.2

  • Fixed various bugs and imperfections.
  • Added music.
  • Added a menu, appearing when launching the game, which allows you to change certain parameters.
  • Now enemies always move at speed 1 on their first trip.

Version 1.8

  • Sounds are now played correctly.
  • -Enemies now appear in random order (before it was always Top-Left-Right-Bottom).

Version 1.5

  • Slight decrease in the maximum speed of enemies.
  • Added a sound and a background (the latter being very basic: the VRAM is saturated if an image is added).
  • Small modification of the appearance of enemies.
  • Improved collisions, which suffered from some imperfections in the previous version.
  • Reduce the size of the vehicle's collision mask: thus, we can now graze enemies.

Version 1.2

  • Fixed various bugs.
  • Decrease in difficulty.


Advertising: