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TriChain Memory GBA: Difference between revisions

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|image_alt=Tri-Chain Memory
|image_alt=Tri-Chain Memory
}}
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Tri-chain Memory is a card matching game on the Game Boy Advance.
Tri-chain Memory is a card matching game on the Game Boy Advance.


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==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/gbahomebrews/trichainmemory3.png
https://dlhb.gamebrew.org/gbahomebrews/trichainmemory3.png
 
<!--BEGIN Online Emulator Section-->
==Online emulator==
{{EmulatorJS Main
|width=480px
|height=400px
|EJS_backgroundBlur=false
|EJS_backgroundImage=https://www.gamebrew.org/images/c/cf/Trichainmemory02.png
|EJS_core=gba
|EJS_gameName=TriChain Memory
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/tri_chain_memory_by_jason_haffner.7z
}}
{{GBA Control Settings}}
<!--END Online Emulator Section-->
==Credits==
==Credits==
Tri-chain Memory was coded over a period of about a week by Jason Haffner (aka Mr. Ploppy), it's Main.c file contains just over 950 lines of code.
Tri-chain Memory was coded over a period of about a week by Jason Haffner (aka Mr. Ploppy), it's Main.c file contains just over 950 lines of code.

Latest revision as of 08:39, 18 August 2024

Tri-Chain Memory
Trichainmemory02.png
General
AuthorJason Haffner, Brendan Sechter
TypePuzzle
Version2004
LicenseMixed
Last Updated2004/07/03
Links
Download
Website

Tri-chain Memory is a card matching game on the Game Boy Advance.

It was entered into the PDRoms Coding Competition #2.5.

User guide

Tri-chain Memory is an old card matching game everyone remembers, but with a twist.

Instead of trying to pair cards, your goal is to create a chain of three matching cards.

When a fourth card is flipped, the first one dissapears, so be careful.

Screenshots

trichainmemory3.png

Online emulator

Can use gamepad or customise in the control settings.
Game Boy Advance Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Tri-chain Memory was coded over a period of about a week by Jason Haffner (aka Mr. Ploppy), it's Main.c file contains just over 950 lines of code.

The concept, design, and layout were done by Brendan Sechter (aka sgeos).

External links

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