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HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro. | HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro. | ||
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The AI is relatively weak, so it's easy to beat. | The AI is relatively weak, so it's easy to beat. | ||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=480px | |||
|height=400px | |||
|EJS_backgroundBlur=false | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/b/bf/Hotelhautgba2.png | |||
|EJS_core=gba | |||
|EJS_gameName=HotelHaut | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/hotelhaut.7z | |||
}} | |||
{{GBA Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Credits== | ==Credits== | ||
Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good. | Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good. |
Latest revision as of 08:06, 18 August 2024
HotelHaut | |
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General | |
Author | birslip |
Type | Board |
Version | 2007 |
License | Mixed |
Last Updated | 2004/04/07 |
Links | |
Download | |
Website | |
Source | |
HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro.
User guide
The rules of the game are similar to Otello or Reversi.
The AI is relatively weak, so it's easy to beat.
Online emulator
Game Boy Advance | Keyboard |
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Credits
Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good.
External links
- Author's website - http://birslip.pizz.biz/ (archived)