Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Super Mario 64 Port Vita: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{#seo:
|title=Vita Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=supermario64vita2.jpg
|image_alt=Super Mario 64 Port
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Super Mario 64 Port
|title=Super Mario 64 Port
Line 14: Line 8:
|version=2021
|version=2021
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/supermario64vita.7z Source Only
|download=https://dlhb.gamebrew.org/vitahomebrews/sm64_vita.zip Source Only
|website=https://github.com/bythos14/sm64-vita
|website=https://github.com/bythos14/sm64-vita
|source=https://github.com/bythos14/sm64-vita
|source=https://github.com/bythos14/sm64-vita
}}
}}
{{#seo:
|title=Vita Homebrew Games (Platform) - GameBrew
|title_mode=append
|image=supermario64vita2.jpg
|image_alt=Super Mario 64 Port
}}
Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.
Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.



Revision as of 08:12, 4 August 2024

Super Mario 64 Port
Supermario64vita2.jpg
General
Authorbythos14
TypePlatform
Version2021
LicenseMixed
Last Updated2021/02/25
Links
Source Only Download
Website
Source


Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.

Note: This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. See instructions.

Screenshots

supermario64vita3.jpg supermario64vita4.jpg

Known issues

  • At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary.
  • The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white.
  • TAS Input stops working if the app is suspended or the Vita is put to sleep.

Credits

  • WOLFwang for making the livearea assets.
  • fgsfds for the initial effort towards porting to the vita.
  • The original sm64decomp team for this impressive decompilation.
  • The sm64-port team for the work towards porting the decomp to other platforms.
  • Rinnegatamante for making the vitaGL library, it made this port alot easier.

External links

Advertising: