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Luigi MasterMind GBA: Difference between revisions

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{{#seo:
|title= (Puzzle) - GameBrew
|title_mode=append
|image=luigimastermind2.png
|image_alt=Luigi MasterMind
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{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
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|version=2006
|version=2006
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/gbahomebrews/luigimastermind.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/luigimastermind.zip
|website=http://www.playeradvance.org/forum/showthread.php?t=1198
|website=http://www.playeradvance.org/forum/showthread.php?t=1198
}}
}}
{{#seo:
|title= (Puzzle) - GameBrew
|title_mode=append
|image=luigimastermind2.png
|image_alt=Luigi MasterMind
}}
This is a MasterMind clone on the Game Boy Advance, developed under Visual HAM.
This is a MasterMind clone on the Game Boy Advance, developed under Visual HAM.



Revision as of 10:46, 23 Haziran 2024

Luigi MasterMind
Luigimastermind02.png
General
AuthorN64Francois
TypePuzzle
Version2006
LicenseMixed
Last Updated2006/01/26
Links
Download
Website


This is a MasterMind clone on the Game Boy Advance, developed under Visual HAM.

User guide

The goal of the game is to decipher a secret code made up of 4 symbols, by proposing combinations and using the clues answered by the console.

There is no duplicate colors in the secret code. The clues returned by the console after each guess are:

  • Black pawn indicicates a color code ball is correct in both color and position.
  • White pawn indicates the existence of a correct color code ball placed in the wrong position.

Controls

Left/Right - Move the cursor

A - Select a ball

B - Delete the current line

Screenshots

luigimastermind3.png

Compatibility

Tested by the author on VisualBoyAdvance and actual console (EZ-Flash1).

Changelog

2006/01/26

  • First version of Luigi MasterMind released.
  • Didn't find any bugs.

External links

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