Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Space Loonies GBA: Difference between revisions

From GameBrew
m (Text replacement - "Category:Homebrew shooter games on GBA" to "")
No edit summary
Line 19: Line 19:
SPACE LOONIES is a space shooter for the Game Boy Advance.
SPACE LOONIES is a space shooter for the Game Boy Advance.


It was participated in the GBAX 2004 Coding Competition.
It was showcased in the GBAX 2004 Coding Competition.


==User guide==
==User guide==
Line 74: Line 74:
* Author's website - [https://web.archive.org/web/20070316034850/http://www.bargaintuan.com/gba http://www.bargaintuan.com/gba] (archived)
* Author's website - [https://web.archive.org/web/20070316034850/http://www.bargaintuan.com/gba http://www.bargaintuan.com/gba] (archived)
* GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html
* GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html
[[Category:GBAX 2004 Coding Competition]]

Revision as of 12:54, 31 Mayıs 2024

Space Loonies
Spaceloonies02.png
General
AuthorJohn Sensebe
TypeShooter
Version2006
LicenseMixed
Last Updated2006/04/20
Links
Download
Website

SPACE LOONIES is a space shooter for the Game Boy Advance.

It was showcased in the GBAX 2004 Coding Competition.

User guide

An outer space action game where you, a lone space pilot, must defend seven space stations from the Space Loony fleet. Warp to sectors where the enemy ships are present and blow them away! Then, warp to a space station to resupply.

Each wave of Space Loonies is split into groups. On the Sector Map, each enemy appears as a colored blip:

  • Blue - Large Saucer, fires anti-plasma.
  • Red - Small Saucer, fires anti-plasma.
  • Green - Hunter, fires photon torpedoes.
  • Magenta - Electric Saucer, fires bolts of electricity at close range.
  • Cyan - Blaster, fires antiproton pulses.
  • Yellow - Bomber, fires antimatter bombs.

The space stations appear as icons on the Sector Map. If a group of Loonies moves into a sector with a space station, they will attack it and eventually destroy it. If all seven space stations are destroyed, the game is over.

Docking with space stations will replenish the spacefighter's fuel, shields, and missiles. To dock with a space station, the spacefighter must come to a complete stop directly over the center of the station. To undock, the spacefighter need only to engage thrust.

The wave is completed by destroying all Loony enemies present. The player receives a bonus based on the number of space stations still functioning and the amount of fuel, shields, and missiles used.

At the end of five waves, the player is victorious and the game ends.

Controls

Basic:

Up/R - Accelerate

Down/L - Brake

Left/Right - Rotate starfighter

A - Fire plasma

B - Fire missile

Select - Enter Sector Map

Start - Pause

Sector Map:

D-Pad - Select sector

A - Warp to selected sector

B/Select - Return to main screen without warping

Start - Pause

Screenshots

spaceloonies3.png spaceloonies4.png

External links

Advertising: