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Gunner is a simple 2D shump, inspired by Zero Gunner for the Sega Dreamcast. | Gunner is a simple 2D shump, inspired by Zero Gunner for the Sega Dreamcast. | ||
It was submitted to the GBAX | It was submitted to the GBAX 2004 Coding Competition. | ||
==User guide== | ==User guide== | ||
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==External links== | ==External links== | ||
* GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html | * GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html | ||
[[Category:GBAX 2004 Coding Competition]] |
Revision as of 12:54, 31 Mayıs 2024
Gunner | |
---|---|
General | |
Author | Mike Horgan |
Type | Shooter |
Version | 2004 |
License | Mixed |
Last Updated | 2004/05/02 |
Links | |
Download | |
Website | |
Gunner is a simple 2D shump, inspired by Zero Gunner for the Sega Dreamcast.
It was submitted to the GBAX 2004 Coding Competition.
User guide
While the reticle is active, your helicopter will pivot around, allowing you to shoot in any direction.
You can keep firing while you pivot.
It might seem confusing at first, but it becomes intuitive very quickly.
Note: Wear headphones for better bass sounds.
Controls
A/B - Start game
A - Shoot
B - Plant your Reticle
Credits
Special Thanks:
- dovoto for the awesome references and tutorials.
- JeffMa for putting together such awesome DC compilations.
- gbax.com and gbaemu.com for hosting the contest.
- Rich Heasman whose "defender" clone source provided a great reference.
- Damian Yerrick for GBFS which is used in this project.
- BoyScoutAdvanced (Aegis) for the music.
- Taito for TwinCobra.
- SNK for AeroWings 2.
External links
- GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html