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RIN Wii: Difference between revisions

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|version=1.2
|version=1.2
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z?K33P0Fil35
|download=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z?k33p0fil35
|website=https://wiibrew.org/wiki/RIN_Wii
|website=https://wiibrew.org/wiki/RIN_Wii
|source=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z?K33P0Fil35
|source=https://dlhb.gamebrew.org/wiihomebrews/rinwii.7z
}}
}}
Ported RIN to Wii. RIN is a Gameboy (GB/GBC) emulator based on the Windows emulator TGB Dual.
Ported RIN to Wii. RIN is a Gameboy (GB/GBC) emulator based on the Windows emulator TGB Dual.

Latest revision as of 10:35, 28 Ocak 2024

RIN Wii
Rinwii2.png
General
Authormirakichi, Hell Hibou
TypeHandheld
Version1.2
LicenseGPL-2.0
Last Updated2008/12/16
Links
Download
Website
Source

Ported RIN to Wii. RIN is a Gameboy (GB/GBC) emulator based on the Windows emulator TGB Dual.

User guide

  • Button to return to loader: N/A.
  • You may put the roms anywhere on the SD card.
  • When you load the emulator browse through the SD card to find your rom and push A.

Media

RIN Wii (GBC Emu) Running with Twilight Hack (Gilger0)

Known issues

  • No way to reload SD/go back to sdlauncher.
  • No option to reload elf loader.
  • Is slow on startup, takes up to 10 minutes to load directory browser.
  • No Select button mapped for the wiimote, makes saving in Oracle of Seasons/Ages and perhaps other games, impossible.

Changelog

2008/12/16 (Hell Hibou)

  • Add SDHC support.
  • Using standard libfat device name (fat1, fat2, ...) for WHL 0.12 compatibility.

2008/12/02 (Hell Hibou)

  • Add USB-flash and SDgecko support(when loaded with Wii Homebrew Launcher).

2008/08/04 (Hell Hibou)

  • Accessories Needed: Wiimote, Classic controler or GameCube controler.
  • Usable Loaders.
  • Add supports of the Wiimote and Classic controler.
  • Add 'Emulator' interface of Wii Homebrew Launcher.
  • Add support of SDgecko (for Emulator interface of Wii Homebrew Launcher only).

2008/06/20 (Askot)

  • Updated to devkitpro r15.
  • libfat support.
  • Added support for GC.
  • LFN support for selecting/saving files.
  • Fixed save/load SRAM in SD.
  • Added save/load state in SD.
  • Added PSO/SD/TP reload option.
  • Added reset console option.
  • Added more custom palettes from Goomba Color.

March 2008 (Mirakichi)

  • Games can now be saved to the FrontSD, A RINSAVE folder is automatically made on the root of the SDCard when you save the SRAM.(press L_trigger to get to menu)
  • Screen size option. x2/x3 menu sizes.
  • Background boarder option.
  • Roms can be zipped now.

External links

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