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Baku Baku X Xbox: Difference between revisions

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(Created page with "{{Infobox XBOX homebrew | title = BakuBakuX 1 & 2 | image = https://www.gamebrew.org/images/xboxhomebrew/BakuBakuX_1_2.png|250px | type = Puzzle | version...")
 
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<youtube>2GMzVGK0V5Y</youtube>
<youtube>2GMzVGK0V5Y</youtube>


/////////////////////////////////////////////////////////////
== BakuBakuX 1 ==
//Baku Baku X - SHiZNO (Build 1.3: 10/20/03)
=== History:  (Build 1.2: 10/19/03) ===
/////////////////////////////////////////////////////////////
  * -Added Analog support for menus
//Thanks everyone who contributed to this
* -Slowed down menu speed a FRACTION
// wishi/lubby/jizz for helping  w/ code/graphics
* (Build 1.1: 10/17/03)
///////////////////////////////////////////////////////////
* -Fixed animal chewing (because i sped up animal move speed,
History:  (Build 1.2: 10/19/03)
* it set this off and ruined it...now it works nicely.
  -Added Analog support for menus
* -attempted to fix no-soundtrack crash...should work now?
  -Slowed down menu speed a FRACTION
* -changed a few graphics 'get ready' and a fee info boxes...
  (Build 1.1: 10/17/03)
* -sped up menu move speed...maybe a little too fast !?
  -Fixed animal chewing (because i sped up animal move speed,
  it set this off and ruined it...now it works nicely.
  -attempted to fix no-soundtrack crash...should work now?
  -changed a few graphics 'get ready' and a fee info boxes...
  -sped up menu move speed...maybe a little too fast !?


Note:  The only known problem with this gane i know of ATM is  
Note:  The only known problem with this gane i know of ATM is  
Line 56: Line 51:
  give a fuck..remove the SHiZNO logo if you want!
  give a fuck..remove the SHiZNO logo if you want!


Controls: You can use the DPad or the left thumbstick to control the falling blocks
=== Controls: ===
(A) Rotates the blocks.
In game you can control these options:
(X) Enable/Disable Sound effects
(Y) Start/Stop Music
(B) Change background (random)
[START] will pause the game (and give you apause menu, see current song etc)


You can use the DPad or the left thumbstick to control the falling blocks
* (A) Rotates the blocks.
*  In game you can control these options:
*  (X) Enable/Disable Sound effects
*  (Y) Start/Stop Music
*  (B) Change background (random)
*  [START] will pause the game (and give you apause menu, see current song etc)
  For menus use the DPad.
  For menus use the DPad.
Button (A/GREEN) is used all the time for selection
Button (B/returns)
Options are saved when you hit (EXIT) in options menu..


///////////////////////
* Button (A/GREEN) is used all the time for selection
*  Button (B/returns)
*  Options are saved when you hit (EXIT) in options menu..
 
CONTACT me at www.Xbox-scene.com (in the development forums)...
CONTACT me at www.Xbox-scene.com (in the development forums)...


//Thanks again to everyone who helped me with this, sorry for the crap
Thanks again to everyone who helped me with this, sorry for the crap
  source, and any bugs there are (in eating)...i think this is a good first IMO,
  source, and any bugs there are (in eating)...i think this is a good first IMO,
but i really believe part 2 will be miles ahead of this one. (various modes etc)
but i really believe part 2 will be miles ahead of this one. (various modes etc)
   
   


# Baku Baku X2
== Baku Baku X2 ==
# Coded by SHiZNO
# dev time 1 month
 


//INFO
Baku Baku X2 is a remake of my original clone of Baku Baku, started from scratch...this time around skins are fully supported at run time and the game is now smoothe + should work 100%.
Baku Baku X2 is a remake of my original clone of Baku Baku, started from scratch...this time around skins are fully supported at run time and the game is now smoothe + should work 100%.


features:
=== features: ===
-2 to 8 players (4 human max)
* -2 to 8 players (4 human max)
-skins
* -skins
-eating 100% works
* -eating 100% works
-custom soundtracks
* -custom soundtracks


//skin info:
=== skin info: ===
making your own skins should be simple...ill be releasing 'official' skins every now and then but if you want to make your own , look in the 'default' skin directory...EVERY graphics can be altered thru skinning, the config file consists of :
making your own skins should be simple...ill be releasing 'official' skins every now and then but if you want to make your own , look in the 'default' skin directory...EVERY graphics can be altered thru skinning, the config file consists of :
first line = filename of preview image
first line = filename of preview image
every othe line consists a number and a filename, the number represents the texture to change and the filename the new texture should be located at. you can alter as many or as little graphics as you want. texture id 110 to 120 are reserved for backgrounds  so if you want to put in your own backgrounds thats where you want to do it (itll record how many your skin has automatically)
every othe line consists a number and a filename, the number represents the texture to change and the filename the new texture should be located at. you can alter as many or as little graphics as you want. texture id 110 to 120 are reserved for backgrounds  so if you want to put in your own backgrounds thats where you want to do it (itll record how many your skin has automatically)


//controls:
=== controls: ===
basically all you need to know is that Green rotates/selects everything and that the d pad and left thumbstick control movement.  
basically all you need to know is that Green rotates/selects everything and that the d pad and left thumbstick control movement.  
also right thumbstick left and right during play changes background
also right thumbstick left and right during play changes background


advanced controls deal with the music:
advanced controls deal with the music:
BLUE plays a random song in current soundtrack
* BLUE plays a random song in current soundtrack
YELLOW changes soundtrack (game, or custom soundtracks)
* YELLOW changes soundtrack (game, or custom soundtracks)
RED plays/pauses current song
* RED plays/pauses current song
right thumbstick up and down controls music volume
* right thumbstick up and down controls music volume
white and black cycle thru songs.
* white and black cycle thru songs.


IMPORTANT: when music changes a pop up appears with info on music for about a second. to enable or disable wether it appears you can press the BACK button.
IMPORTANT: when music changes a pop up appears with info on music for about a second. to enable or disable wether it appears you can press the BACK button.




//notes
=== notes ===
playing more than 2 players will shrink the game boards...it can be a bit hard to see the bnoards playing 8 player, its usually helpful to play with a dark background tho...(and a big tv)
playing more than 2 players will shrink the game boards...it can be a bit hard to see the bnoards playing 8 player, its usually helpful to play with a dark background tho...(and a big tv)


if you find any errors please come tell me in the xbox-scene.com development forums (under the baku baku 2 thread) or you can join EFNET and come to #xfactor
if you find any errors please come tell me in the xbox-scene.com development forums (under the baku baku 2 thread) or you can join EFNET and come to #xfactor


//whats next
=== whats next ===
will fix any bugs, online play isnt going to happen until i can get a better network setup (tried it this time but my network sucks and wont allow it).....
will fix any bugs, online play isnt going to happen until i can get a better network setup (tried it this time but my network sucks and wont allow it).....



Revision as of 17:13, 15 February 2018

BakuBakuX 1 & 2
BakuBakuX_1_2.png
General
Author(s)SHiZNO
TypePuzzle
Versionv1.0
LicenceMixed
Links
Download
Source
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BakuBakuX 1

History: (Build 1.2: 10/19/03)

* -Added Analog support for menus
*  -Slowed down menu speed a FRACTION
*  (Build 1.1: 10/17/03)
*  -Fixed animal chewing (because i sped up animal move speed,
*  it set this off and ruined it...now it works nicely.
*  -attempted to fix no-soundtrack crash...should work now?
*  -changed a few graphics 'get ready' and a fee info boxes...
*  -sped up menu move speed...maybe a little too fast !?

Note: The only known problem with this gane i know of ATM is

that the eating is still not perfect, but if you learn what 
'trips' the eat engine, you will get around it and itll be fine
for the moment... someone should go over my source
and write a new eat function (because i suck)...  
The reason im not adding every single thing into this game
is due to the fact i cant plan for shit, so this will be a 'guide'
 for my next Baku Baku (2), which will hopefully play -perfect- 
and include all the features i wanted for this version...
 (like more customisation).


Source: This is completely open source, the end result of this game

will be determined by those who contribute to the code, fix bugs 
and add new features..
You can change anything you want (and honestly, the entire game 
-SHOULD- eventually be changed due to my...crazy programming
Sorry for the spaghetti code, but i am extremely slack when it comes
to planning, so i end up inserting code here and there as i go... ;)
You should probably keep the SHiZNO logo at the begining tho 
(altho skipping it with (A) is fine etc), oh...if someone wants, make
 a better SHiZNO logo BTW (i SUCK at graphics!)..actually, i dont 
give a fuck..remove the SHiZNO logo if you want!

Controls:

You can use the DPad or the left thumbstick to control the falling blocks

* (A) Rotates the blocks.
*  In game you can control these options:
*  (X) Enable/Disable Sound effects
*  (Y) Start/Stop Music
*  (B) Change background (random)
*  [START] will pause the game (and give you apause menu, see current song etc)

For menus use the DPad.
* Button (A/GREEN) is used all the time for selection 
*  Button (B/returns)
*  Options are saved when you hit (EXIT) in options menu..

CONTACT me at www.Xbox-scene.com (in the development forums)...

Thanks again to everyone who helped me with this, sorry for the crap

source, and any bugs there are (in eating)...i think this is a good first IMO,

but i really believe part 2 will be miles ahead of this one. (various modes etc)


Baku Baku X2

Baku Baku X2 is a remake of my original clone of Baku Baku, started from scratch...this time around skins are fully supported at run time and the game is now smoothe + should work 100%.

features:

  • -2 to 8 players (4 human max)
  • -skins
  • -eating 100% works
  • -custom soundtracks

skin info:

making your own skins should be simple...ill be releasing 'official' skins every now and then but if you want to make your own , look in the 'default' skin directory...EVERY graphics can be altered thru skinning, the config file consists of : first line = filename of preview image every othe line consists a number and a filename, the number represents the texture to change and the filename the new texture should be located at. you can alter as many or as little graphics as you want. texture id 110 to 120 are reserved for backgrounds so if you want to put in your own backgrounds thats where you want to do it (itll record how many your skin has automatically)

controls:

basically all you need to know is that Green rotates/selects everything and that the d pad and left thumbstick control movement. also right thumbstick left and right during play changes background

advanced controls deal with the music:

  • BLUE plays a random song in current soundtrack
  • YELLOW changes soundtrack (game, or custom soundtracks)
  • RED plays/pauses current song
  • right thumbstick up and down controls music volume
  • white and black cycle thru songs.

IMPORTANT: when music changes a pop up appears with info on music for about a second. to enable or disable wether it appears you can press the BACK button.


notes

playing more than 2 players will shrink the game boards...it can be a bit hard to see the bnoards playing 8 player, its usually helpful to play with a dark background tho...(and a big tv)

if you find any errors please come tell me in the xbox-scene.com development forums (under the baku baku 2 thread) or you can join EFNET and come to #xfactor

whats next

will fix any bugs, online play isnt going to happen until i can get a better network setup (tried it this time but my network sucks and wont allow it).....

as for other games i have C&C/Dune 2 and Daytona USA on my mind.

please try my other game Bubble Trouble SX if you enjoy this one.

Thanks to Entropy Music http://www.entropymusic.com/ for allowing me to include the track Tremors in the game....if you like it go check out his other songs on the site!

-SHiZNO

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