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Darnell: Crystal Fever: Difference between revisions

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Line 37: Line 37:
<script type='text/javascript'>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_core = 'desmume2015';
EJS_gameName = "https://www.gamebrew.org/wiki/Darnell:_Crystal_Fever";
EJS_gameName = "https://www.gamebrew.org/wiki/Darnell:_Crystal_Fever";
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/darnellcrystalfeverds.7z';
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/darnellcrystalfeverds.7z';

Revision as of 10:54, 21 November 2023

Darnell: Crystal Fever
Darnellcrystalfever.png
General
AuthorCubed Pixel Team
TypePlatform
Version1.2
LicenseMixed
Last Updated2023/09/10
Links
Download
Website

Darnell Crystal Fever is a homebrew platformer for the NDS. It features 6 fun worlds, 15 levels with a great soundtrack.

This is built atop of the B90sR engine and a customized version of mdPAlib running on old devkitARM.

Controls

Touchscreen - Select menu option

D-Pad - Move player

A/B - Jump

Start - Pause/Resume

Screenshots

darnellcrystalfever-01.png darnellcrystalfever-02.png

darnellcrystalfever-03.png darnellcrystalfever-04.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

v1.2

  • Add nice titles for once.
  • Fix bug in lost world act 1 where the music would stop playing.
  • Fix other bugs.

v1.1

  • If it wasn't obvious, Darnell was rushed for release, this caused many bugs when development, the binary was updated to fix stupid looking bugs.

v1.0

  • First Release.

Credits

  • Programmer: AerGlass.
  • Artists: AerGlass, Gretel Morris, ClydeCheese.
  • Music composer: Des Cube.

Thanks to:

  • All the quality control testers, including AerGlass, Gretel Morris, ClydeCheese, Franquete, Des Cube, Kirgo, Bro.Kenyon, Digital Design Dude, CatsButts.
  • Everyone who contributed to this project and everyone that made it possible, including the PAlib developers and devkitPro for making a great toolchain.
  • DS Game Maker projects were used for reference material for the B90sR engine.

External links

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