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|description=Save Editor for Fire Emblem Awakening. | |description=Save Editor for Fire Emblem Awakening. | ||
|author=Dani88alv | |author=Dani88alv | ||
|lastupdated=2023/09/ | |lastupdated=2023/09/10 | ||
|type=Save Editors | |type=Save Editors | ||
|version=1.0. | |version=1.0.7 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/3dshomebrews/fireeditorawakening3ds.7z | |download=https://dlhb.gamebrew.org/3dshomebrews/fireeditorawakening3ds.7z | ||
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==Changelog== | ==Changelog== | ||
'''v1.0.7''' | |||
* Children portraits now display the actual hair color | |||
* Updated skill logic | |||
* Minor bug fixes | |||
'''v1.0.6''' | '''v1.0.6''' | ||
* New Features | * New Features |
Revision as of 02:22, 11 September 2023
Fire Editor Awakening | |
---|---|
General | |
Author | Dani88alv |
Type | Save Editors |
Version | 1.0.7 |
License | Mixed |
Last Updated | 2023/09/10 |
Links | |
Download | |
Website | |
Source | |
Fire Emblem Awakening has had a couple of save editors over the years.
This new save editor supports:
- Editing Chapter and Map save files.
- Editing unit data, including enemy units.
- Importing and exporting units between save files.
- Editing the convoy items, including forged weapon uses.
- Editing the chapter difficulty settings and records.
- Unlocking and replaying any chapter and paralogue.
- And unlocking SpotPass content!
Usage
If you don't have Java 20 installed, download it from the official website (0x64 Installer): https://www.oracle.com/java/technologies/downloads/#jdk20-windows
Run Fire Editor Awakening.jar from the Releases page and open a Chapter or Map save file.
Remember to back up your save file before using this tool! You can export the save file as a compressed or decompressed file. If you don't want to edit the save file with a hex editor, just choose "Compressed".
Changelog
v1.0.7
- Children portraits now display the actual hair color
- Updated skill logic
- Minor bug fixes
v1.0.6
- New Features
- Added a forged weapon editor
- Added a barrack event editor
- Added unit's enemy AI editor
- Implemented an actual Casual/Classic difficulty checkbox
- Units can have avatar and child data at the same time
- Bug fixes:
- Fixed wireless data corruption on save files with StreetPass data. The DLC Turn Editor has also been disabled to avoid issues with SpotPass and StreetPass.
- Unit limit decreased to 200
- Fixed Alm and Celica's SpotPass portraits
- The skill logic for some characters has been fixed
v1.0.5
- New Features:
- The unit portrait, boosted stats, and rating are now displayed on the main menu
- Introduced dedicated checkboxes and menus for each skill and flag
- Enabled editing of retired/dead data for units defeated in Classic Mode
- Reviving defeated units will automatically unset and remove the retired data
- Now it is possible to import multiple units at the same time
- The editor will create automatic backups of exported save files
- Bug fixes:
- Fixed issue with Lucina's avatar supports
- Resolved problem with unit removal
- Corrected weapon experience order
v1.0.4
- Added a new Cheat tab, just like FEFTwiddler. Now you can max out your characters and items in just a single click!
- The SpotPass Unlocker now should work correctly.
- Now there are more support level options in the Support Editor.
- Now it is possible to display the unlocked supports from units without valid supports from the base game (like Logbook Units).
- Added a button to remove all the extra supports a unit might have (like modded supports or trash bytes because the unit ID was changed).
- Added a button in the equipped item editor to set all the item amounts to the higher value.
- Now you can mark equipped items as "drop", just like enemy thief units.
v1.0.3
- Added a field to edit the renown.
- Added a button to reset the bought items from the Renown Shop.
- Save files with new custom modded classes should load correctly.
- Now it's possible to edit the support conversations from modded save files!
v1.0.2
- Fixed crash with modded save files with new custom convoy items.
v1.0.1
- Now the units from some Map save files should load correctly.
v1.0
- First Release.
Credits
- Olmectron for creating Fire Editor, the first Fire Emblem Awakening Editor.
- The developers of Paragon 3DS for the Fire Emblem Awakening internal resources.