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Line 6: Line 6:
|lastupdated=2023/04/29
|lastupdated=2023/04/29
|type=Game Hacks
|type=Game Hacks
|version=1.1.2.0
|version=2.0.0.2
|license=Mixed
|license=Mixed
|language=English, German, French, Spanish
|download=https://compass.winterfall.org/download
|download=https://compass.winterfall.org/download
|website=https://compass.winterfall.org/
|website=https://compass.winterfall.org/
|discussion=https://discord.gg/bCkhsSdwSY
}}
}}
Pokémon Compass is a Scarlet and Violet overhaul romhack/mod designed to be a vanilla-enhanced experience that focuses on the following:
Pokémon Compass is a Scarlet and Violet overhaul romhack/mod designed to be a vanilla-enhanced experience that focuses on the following:
Line 19: Line 21:
Quality of Life features are included to smooth out some of what we consider to be design deficiencies, or just to make exploration a little bit nicer, giving better access to EV items, evolution items, recovery consumables, etc.
Quality of Life features are included to smooth out some of what we consider to be design deficiencies, or just to make exploration a little bit nicer, giving better access to EV items, evolution items, recovery consumables, etc.


[https://compass.winterfall.org/ Pokémon Compass Documentation].
Overall, Compass 2.x is a major departure from the 1.x series as we're now able to modify Scarlet/Violet's Lua code to change or implement our own functions as necessary and have a significantly deeper understanding of how the scene files operate within the game as well.


==Features==
[https://compass.winterfall.org/ Pokémon Compass Documentation]
*A Trainer & Gym overhaul that manually reworks 387 encounters and allies.
 
*Tougher Titan fights.
[https://compass.winterfall.org/download Download]
*Tougher Team Star scenarios.
 
*Higher difficulty and max level repeatable post-game tournament and Team Star rematches.
[https://compass.winterfall.org/changelog Changelog]
*Removal of all version-exclusive Pokémon and raids, including the box legendaries.
 
*Higher levels for wild Pokémon.
===[https://compass.winterfall.org/#heading=h.sb8wb7lff0ef Complementary Tools for Compass]===
*New evolution methods and items used for no-trade and version-specific evolutions.
*[https://compass.winterfall.org/raidprimer/ Raid Primer]
*All currently-available HOME Pokémon have been added into the game.
Information on making informed decisions for Pokémon, moves, items, matchup considerations, and quite a lot more based around Compass’ post-game 6★ and 7★ raids.
*New evolution methods to gain regional variants have been included.
*[https://compass.winterfall.org/raidlog/ Raid Log]
*A functional Pokédex with entries for the newly-added Pokémon.
 
*Raid overhaul touching on every raid for increased difficulty, reward, or encounters.
A log of the dev solo completions of the post-game 6★ and 7★ raids.
*210+ new raids added for many HOME Pokémon, including high-challenge mythical and special legendary fights.
 
*Special 3★, 4★, 5★, 6★, and 7★ “event” raids for acquisition of rare or transfer-only forms.
Contains strategies, potential counter-picks, moveset choices, and shows a wide variety of Pokémon are capable of completing these challenges.
*Raid Ally Overhaul for better NPC support during Raids.
 
*Revamped raid levels and appearance rates for more consistent challenge and fewer low-ranked raids in the endgame.
*[https://compass.winterfall.org/habitat/ Habitat Finder]
*Wholly overhauled raid loot rewards for better team growth and training.
Uses the spawn and habitat data from the current version of Compass to allow searching for where Pokémon can spawn. 
*Reworked hidden item loot tables.
 
*Updated map and map labels for more-clear progression direction.
==Primary Features==
*Modified Poké Mart and Delibird Presents shops.
* A Trainer & Gym overhaul that manually reworks all 387 encounters and allies
*Shiny Lock Removal.
* Tougher Titan fights with new ally partner Pokémon
*Some of our older mods, including Better Buff Bistro, Better Gliding, and Go Bagless.
* Tougher Team Star scenarios
*Other mods that have been incorporated into and completely reworked specifically for Compass:
* Higher difficulty and max level repeatable post-game tournament and Team Star rematches
**Expanded Wild Pokémon.
* Removal of all version-exclusive Pokémon and raids, including the box legendaries, allowing all Pokémon to be obtained in-game
**Raid Tweaks ★-Rating Encounter Rates.
* Higher levels for wild Pokémon  
**Raid Tweaks - Encounter Levels Adjusted.
* 35 new symbol encounters added into the world
* New evolution methods and items used for no-trade and version-specific evolutions
* All currently-available HOME Pokémon have been added into the game, including all the legendaries, mythicals, and alternate and regional forms
* New evolution methods to gain regional variants have been included
* A functional Pokédex with entries for the HOME, Regional, and newly-added Pokémon
* Raid overhaul touching on every raid for increased difficulty, reward, or encounters
* 217 new raids added for many HOME Pokémon, including high-challenge mythical and special legendary fights
* Special “event” raids for acquisition of rare or transfer-only forms
* Raid Ally Overhaul for better NPC support during Raids, replacing all existing 52 allies
* Adding new Raid Ally tiers to make the allies more meaningful at all stages of the game, adding in 36 new trainers for late-game and post-game raids
* Revamped raid levels and appearance rates for more consistent challenge and fewer low-ranked raids in the endgame
* Wholly overhauled raid loot rewards with completely custom loot tables, with a particular focus on better team growth and training items
* Reworked hidden item loot tables for every applicable zone in the game
* Modified Poké Mart and Delibird Presents shops
* Shiny Lock Removal
* Support for English, French, German, and Spanish languages
 
==Quality of Life Features==
* Custom map and map labels for more-clear progression direction
* A [https://compass.winterfall.org/#heading=h.jrawgxmtdqb6 custom sandwich buff shop] that sells a variety of buffs for each type
* Unlocked TM list available to purchase from the start
* Improved picnic for faster eggs
* Slightly increased message speed to reduce some of the sluggishness of combat


==Installation==
==Installation==
Compass 1.1.2.0 requires Scarlet or Violet version 1.3.0 or higher.
Compass 2.0.0.2 requires Scarlet or Violet version 1.3.2.


Use [https://github.com/pkZukan/gftool Trinity Mod Loader] to combine or prepare mods for your Switch.
Use [https://github.com/pkZukan/gftool/releases/tag/nightly Trinity Mod Loader] to combine or prepare mods for your Switch.


Copy the resulting romFS folder into: <br>
Copy the resulting romFS folder into: <br>
Line 83: Line 107:
[https://compass.winterfall.org/#heading=h.jcajv0jcx6nu Current known issues].
[https://compass.winterfall.org/#heading=h.jcajv0jcx6nu Current known issues].


==Changelog==
==Update Highlights==
'''Version 1.1.2.0'''
In-depth changelogs can be viewed at https://compass.winterfall.org/changelog
* Path of Legends Changes:
 
** Arven sees a notable change to his partners for the Titan battles, with several replacement Pokémon.
==='''Version 2.0.0.0'''===
** Arven has a new team for the end of the Path of Legends storyline to match the above changes.
 
** Some dialogue has been adjusted where necessary due to these changes.
====Revamped Raid Allies====
* Pokédex Additions:
 
** The Pokédex has been updated with replacements for the WIP pictures for all newly-added Pokémon.
Raid allies have been completely reworked from beginning to end.
** Textures have been added for the Recently Battled and Recently Caught shortcuts for newly-added Pokémon.
 
** All habitat hint strings for new Pokémon have been included where necessary.
* Compass now includes five tiers of raid allies, up from three that vanilla originally had, resulting in 36 new raid allies added.
* Other Changes and Fixes:
* The level distribution of raid allies has been changed to account for the new tiers.  
** The Pokédex entries have been corrected to address a missing 404 entry.
* All 52 existing raid allies have had their partner Pokémon completely reworked, with updated stat progression, wholly new movesets, Abilities, Held Items, etc.  
** Slowbro now has the correct Pokédex ID number and displays properly in the player Boxes.
* The general strength and capability of the raid allies has been increased slightly, by providing a bit more utility compared to before.  
** The False Dragon Titan no longer uses a move that damages itself.
 
** Quick workaround for an issue caused by base game’s “off-by-one” logic error: All Pokémon with a 1 Weight for their spawn rules have been increased to 3.
You can find the complete breakdown of new Pokémon and their general strength (stats and levels, etc.) by going to the updated section of the documentation: [https://compass.winterfall.org/#heading=h.qdbcwsay6mxc Ally Raid Overhaul]
'''Version 1.1.1.3'''
 
* Fixed what amounts to a legacy issue where a flag necessary to remove version exclusivity was not in fact being changed. Oops.
====Wild Vivillon Forms====
* All wild encounters from both versions are now properly available once again.
Despite GameFreak's update to prevent this we've modified the game's Lua to allow for wild Vivillons of all forms to spawn once again.  
'''Version 1.1.1.2'''
 
* No bugfixes or anything for this particular release.
No longer will we have to just look at the Fancy ones. (Or use to Pokémon Go to get alternate forms.)
* It's more of a maintenance release to allow players using the Standalone to play on Scarlet/Violet 1.3.0.
 
* Players using the Trinity version are will need to rebuild their mods using the latest data.trpfd from Scarlet/Violet 1.3.0 anyway.
====[https://compass.winterfall.org/#heading=h.hfr0c77q6rsj New Symbol Encounters]====
'''Version 1.1.1.1'''
35 new static encounters have been added to the world, with behavior files included so they are integrated into the world properly, sometimes with behavior more unique to the environment they were placed in or with the idea in mind when creating these encounters.
* 1.1.1-1 - A Hotfix of Many 1s.
 
* Area Zero was broken! Nothing was spawning in the underground areas and wrong levels all over the place. The hotfix resolves this issue.
* Most are new Tera encounters, but not all of them are — Some of them are particularly special for other reasons, such as being a rare form, or just otherwise “particularly rare”.  
* A small bugfix where Two-Segment Dudunsparce was not able to (but was meant to) spawn in Area Zero rarely as well.
* Many are slated for endgame and have high potential for IVs, and a high catch level. Others are also “strong” but meant more for progression, and can include some things like egg and TM moves.  
* It is highly recommended that you update to this hotfix, especially if you plan to do anything in Area Zero!
* You can find a few of these in places like towns as well. These roam around in specific areas in specific ways~
'''Version 1.1.1'''
 
* Raid Balance Adjustments (for 6★ and 7★):
====Titan Adjustments====
** Total time to complete these raids has been increased.
We've decoupled the Titan's second fight form with the catchable Former Titan and no longer have to worry about the catchable one basically being a version of the second boss fight.  
** Shielding totals and/or mitigation amounts changed.
As such, the Titans have seen significant adjustments befitting their titles.  
** Movesets have been adjusted significantly for nearly every one of these raids.
 
** Type coverage has been reduced, giving more potential counter-pick choices.
Arven has also gotten some adjustments in this regard. He now brings along three appropriately themed Pokémon to the fights.
* Raid Loot Adjustments:
 
** Tera Shard and Exp. Candy increases in raid loot rewards.
====Box Legendary Respawning====
** 5★ raids have had their loot tables reworked to be the go-to for post-game 6★ and 7★ team preparation.
The Miraidon/Koraidon event fight now respawns once per day and can be recaptured.
** 6★ and 7★ raids have had their loot tables adjusted to no longer include team building items, but give other rewards instead.
 
* Other Raid Changes:
====Wandering Wild Pokémon====
** 7★ raids which had held items relating to their alternate forms no longer have these items. Zacian and Zamazenta do still have their Rusted items.
Wild Pokémon no longer disappear when you step into a town or in some Pokécenters.
** Calyrex Ice Rider and Calyrex Shadow Rider are no longer catchable in the 7★ raids, to address an issue that could cause the player to permanently lose a Spectrier or Glastrier they have caught.
** 4★ and 5★ raids have had their Tera non-STAB mitigation during shield phase reduced to be in-line with the changes from patch 1.1.0.
** The 7★ ace Pikachu and 7★ Arceus fight can be completed as many times as you would like now.
* Arceus raid now has a new loot table specific for it.
* Habitat Data:
** The Habitat indicator in-game has been updated for all Pokémon in Compass, with correct locations marked on the map.
* Wild Encounter Changes:
** Starters are now less prevalent in the early game.
** Over 70 changes were made to spawn rules. See the full patch notes for details.
** Vivillon-family spawning rates have been changed due to the 1.2.0 patch, and are less common all over the world.
* Other Changes:
** Rio, Ren, and Roo now all have a place near their restaurant in Montenevera. Go say hi~
** A few incorrect vanilla spawn points that could spawn some encounters outside of the world have been removed.
** Compass bug fixes including incorrect rewards for Calyrex Rider-form fights and some out-of-range spawning levels in Asado Desert.
'''Version 1.1.0.1'''
* Bug Fix:
** The DLC items are fixed and should be now visible to people that have purchased the DLC.
'''Version 1.1.0'''
* Post-game Raid Redux:
** The Post-game raids (6★, 6★ event, and the 7★ event) have been moved around and rebalanced, with more emphasis on individual strengths and weaknesses, and also capitalizing on the new ScVi 1.2.0 changes to the way raids start.
** 6★ raids now have all the Mythical Pokémon and their alternate forms.
** 6★ event raids have all of the Legendary Pokémon (except those included in 7★ instead), and you can face four of these per day (up from one).
** 7★ event raids have all the alternate form Legendaries, special Legendaries, and all the challenge raids. You can face off against four of these per day (up from one).
** Five new ace encounters have been added to 7★. Good luck!
* Wild Encounters & Integration:
** The two new Paradox Pokémon have been added into Compass and integrated into the world.
** All of the Pokémon Compass adds are now properly integrated into the world and exhibit a variety of behaviors similar to the original Pokémon. Additionally, over 25 group spawns have been corrected and now spawn and behave properly.
* Pokédex Fixes:
** The expanded Pokédex now provides dex entries for all Pokémon added, including the new ones and Hisuian.
* Other Fixes:
** Some raid trainers have been changed around to be a bit more useful or have corrections.
** You now have access to all of the TMs from the beginning of the game.
** We've resolved several known issues regarding the Pokédex and the problem of missing sandwich names in the sandwich shops around the world.
'''Version 1.0.5'''
* Bug Fixes:
** A 4★ raid reward that would reward the player with 70 Shiny Stones has been corrected to only reward the player with 1.
** A 6★ Volcanion raid has been added, with standard 6★ appearance rate, difficulty, and rewards. This was previously unavailable as an encounter due to a mistake, so this is a "bug fix" rather than "new content".
'''Version 1.0.4'''
* Bug Fixes:
** Fixed an issue in a few trainer encounters that resulted in them not having a Galarian Slowbro in their party when they were meant to.
** Fixed an issue with a 4★ raid that would appear as an egg — Galarian Slowbro now appears in raids properly.
'''Version 1.0.3'''
* Bug Fixes:
** An issue has been resolved that caused the Ruchbah Squad's Starmobile to have incredibly low HP.
** A trainer in West Province Area Three that had a Charizard with the wrong moveset has been corrected to now have appropriate Charizard moves.
** Arven's partner moveset has been adjusted for the Lurking Steel Titan fight — he will no longer heal the Titan sometimes.
'''Version 1.0.2'''
* 1.0.2: Congruence Patch -- It is HIGHLY recommended to update to this version as it fixes a number of pokemon spawning issues.
* It's Not a Bug If It's Intentional:
** Nemona goes a bit overboard in her first battle with you. Lines and a scene were added to integrate her bad manners into the fight appropriately.
** This was previously considered a bug and removed in 1.0.1, but due to the popularity of its (at the time unintentional) inclusion, it's back~
* Bug Fixes:
** Corrected spawn locations for several Pokémon added by Compass to make sure they match the documentation properly.
** This affects the following Pokémon: Charmander, Cyndaquil, Chespin, Braixen, Grookey, Sobble, Alolan Meowth, Alolan Raichu, Hisuian Qwilfish, Quaxly, Quaxwell, Johtonian Wooper.
** Corrected an issue that caused certain Pokémon not to spawn correctly and overwrite other spawns. This affects the following Pokémon : Roaming Form Gimmighoul, and certain spawns for Fennekin.
** Corrected an issue wherein certain forms of Scatterbug were more commonly spawned than others — All forms now have the same likelihood of spawning.
** The German line for the Strange Mirror had a linebreak added and is now readable.
* Notable Documentation Update:
** The spawn locations for some Pokémon were not correctly identified in the document, and have been updated.
** This affects the following Pokémon: Alolan Persian, Galarian Meowth, White-Striped Basculin, and Fuecoco.
* Known Issues:
** The day-night cycle is a bit oddly-behaving sometimes, and some Pokémon might spawn outside of the spawn times they're supposed to be restricted to. This is a base game issue, but will be added to the documentation.
'''Version 1.0.1'''
* New Translations:
** Regional and alternate forms for nearly all Pokémon now also have their Spanish, German, and French translations included. See the Known Issues below for some of the weirdness that came about from this.
** Labels have been added in Spanish, German, and French to the map indicating levels similar to the English version. Rio, Ren, and Roo's Restaurant and the other labels have also been added or been translated as necessary.
** A few other text corrections and translations have been made, such as trainers referring to Pokémon they no longer have being fixed, and improved German translation for the Smooth Mirror item (further thanks to Key for his adjustments here).
* Bug Fixes:
** Re-removed Nemona's bad manners of Terastallizing in your very first battle after mistakenly re-introducing this bug. Could totally see her doing it, and it isn't likely to affect gameplay, but it wasn't intentional.
* Known Issues:
** Urshifu has a base game mistake in its Pokédex entry, as the game looks for an incorrect value for its description. This means that the displayed text for Rapid Strike Style Urshifu is the same as Single Strike Style, and is thus incorrect. This'll have to be corrected by GameFreak.
** None of the Hisuian Pokémon have entries; similar to the incorrect Urshifu, there is a missing section of the data here that would be used for all the Hisuian Pokémon. The dex still works, but there are no entries for them. We cannot do anything about this.  


In-depth changelogs can be viewed at https://compass.winterfall.org/changelog
* Some Pokémon can spawn inside of the town, usually around trees or along the edges of the town.
* You can also fight and catch them in town.
* Some wild Pokémon may also chase you into town!
 
====Misc. Lua Changes====
Addressing certain aspects of the game's Lua code to correct weird placement bugs for double battles, bypassing the anti-Vivillon alternate form spawn code, and updating the nushi spawners to use new data.


== External links ==
== External links ==
Line 202: Line 159:
* Raid Primer - https://compass.winterfall.org/raidprimer/
* Raid Primer - https://compass.winterfall.org/raidprimer/
* Raid Log - https://compass.winterfall.org/raidlog/
* Raid Log - https://compass.winterfall.org/raidlog/
* Habitat Finder - https://compass.winterfall.org/habitat/
* Discord - https://discord.gg/bCkhsSdwSY
* Discord - https://discord.gg/bCkhsSdwSY

Revision as of 15:16, 18 July 2023

Pokemon Compass
Pokemoncompassnx.png
General
AuthorAria Seri & Kas Seri
TypeGame Hacks
Version2.0.0.2
LicenseMixed
LanguageEnglish, German, French, Spanish
Last Updated2023/04/29
Links
Download
Website

Pokémon Compass is a Scarlet and Violet overhaul romhack/mod designed to be a vanilla-enhanced experience that focuses on the following:

  • Smoother progression through the main stories.
  • Gradually ramping increased difficulty in trainer battles and post-game battles.
  • Revamped raids and raid rewards.
  • Wider selection of Pokémon both in the wild and added to raids.

Quality of Life features are included to smooth out some of what we consider to be design deficiencies, or just to make exploration a little bit nicer, giving better access to EV items, evolution items, recovery consumables, etc.

Overall, Compass 2.x is a major departure from the 1.x series as we're now able to modify Scarlet/Violet's Lua code to change or implement our own functions as necessary and have a significantly deeper understanding of how the scene files operate within the game as well.

Pokémon Compass Documentation

Download

Changelog

Complementary Tools for Compass

Information on making informed decisions for Pokémon, moves, items, matchup considerations, and quite a lot more based around Compass’ post-game 6★ and 7★ raids.

A log of the dev solo completions of the post-game 6★ and 7★ raids.

Contains strategies, potential counter-picks, moveset choices, and shows a wide variety of Pokémon are capable of completing these challenges.

Uses the spawn and habitat data from the current version of Compass to allow searching for where Pokémon can spawn.

Primary Features

  • A Trainer & Gym overhaul that manually reworks all 387 encounters and allies
  • Tougher Titan fights with new ally partner Pokémon
  • Tougher Team Star scenarios
  • Higher difficulty and max level repeatable post-game tournament and Team Star rematches
  • Removal of all version-exclusive Pokémon and raids, including the box legendaries, allowing all Pokémon to be obtained in-game
  • Higher levels for wild Pokémon
  • 35 new symbol encounters added into the world
  • New evolution methods and items used for no-trade and version-specific evolutions
  • All currently-available HOME Pokémon have been added into the game, including all the legendaries, mythicals, and alternate and regional forms
  • New evolution methods to gain regional variants have been included
  • A functional Pokédex with entries for the HOME, Regional, and newly-added Pokémon
  • Raid overhaul touching on every raid for increased difficulty, reward, or encounters
  • 217 new raids added for many HOME Pokémon, including high-challenge mythical and special legendary fights
  • Special “event” raids for acquisition of rare or transfer-only forms
  • Raid Ally Overhaul for better NPC support during Raids, replacing all existing 52 allies
  • Adding new Raid Ally tiers to make the allies more meaningful at all stages of the game, adding in 36 new trainers for late-game and post-game raids
  • Revamped raid levels and appearance rates for more consistent challenge and fewer low-ranked raids in the endgame
  • Wholly overhauled raid loot rewards with completely custom loot tables, with a particular focus on better team growth and training items
  • Reworked hidden item loot tables for every applicable zone in the game
  • Modified Poké Mart and Delibird Presents shops
  • Shiny Lock Removal
  • Support for English, French, German, and Spanish languages

Quality of Life Features

  • Custom map and map labels for more-clear progression direction
  • A custom sandwich buff shop that sells a variety of buffs for each type
  • Unlocked TM list available to purchase from the start
  • Improved picnic for faster eggs
  • Slightly increased message speed to reduce some of the sluggishness of combat

Installation

Compass 2.0.0.2 requires Scarlet or Violet version 1.3.2.

Use Trinity Mod Loader to combine or prepare mods for your Switch.

Copy the resulting romFS folder into:
sdmc:/atmosphere/contents/0100A3D008C5C000/

Or if a Standalone version is available, you can copy the romFS folder from the zip straight into:
sdmc:/atmosphere/contents/0100A3D008C5C000/

(Note: For Violet, replace 0100A3D008C5C000 with 01008F6008C5E000.)

See the documentation for Mod Compatibility.

Screenshots

pokemoncompassnx15.jpg pokemoncompassnx3.jpg pokemoncompassnx4.jpg pokemoncompassnx5.jpg pokemoncompassnx6.jpg pokemoncompassnx7.jpg pokemoncompassnx8.jpg pokemoncompassnx9.jpg pokemoncompassnx10.jpg pokemoncompassnx11.jpg pokemoncompassnx12.jpg pokemoncompassnx13.jpg

Known issues

Current known issues.

Update Highlights

In-depth changelogs can be viewed at https://compass.winterfall.org/changelog

Version 2.0.0.0

Revamped Raid Allies

Raid allies have been completely reworked from beginning to end.

  • Compass now includes five tiers of raid allies, up from three that vanilla originally had, resulting in 36 new raid allies added.
  • The level distribution of raid allies has been changed to account for the new tiers.
  • All 52 existing raid allies have had their partner Pokémon completely reworked, with updated stat progression, wholly new movesets, Abilities, Held Items, etc.
  • The general strength and capability of the raid allies has been increased slightly, by providing a bit more utility compared to before.

You can find the complete breakdown of new Pokémon and their general strength (stats and levels, etc.) by going to the updated section of the documentation: Ally Raid Overhaul

Wild Vivillon Forms

Despite GameFreak's update to prevent this we've modified the game's Lua to allow for wild Vivillons of all forms to spawn once again.

No longer will we have to just look at the Fancy ones. (Or use to Pokémon Go to get alternate forms.)

New Symbol Encounters

35 new static encounters have been added to the world, with behavior files included so they are integrated into the world properly, sometimes with behavior more unique to the environment they were placed in or with the idea in mind when creating these encounters.

  • Most are new Tera encounters, but not all of them are — Some of them are particularly special for other reasons, such as being a rare form, or just otherwise “particularly rare”.
  • Many are slated for endgame and have high potential for IVs, and a high catch level. Others are also “strong” but meant more for progression, and can include some things like egg and TM moves.
  • You can find a few of these in places like towns as well. These roam around in specific areas in specific ways~

Titan Adjustments

We've decoupled the Titan's second fight form with the catchable Former Titan and no longer have to worry about the catchable one basically being a version of the second boss fight. As such, the Titans have seen significant adjustments befitting their titles.

Arven has also gotten some adjustments in this regard. He now brings along three appropriately themed Pokémon to the fights.

Box Legendary Respawning

The Miraidon/Koraidon event fight now respawns once per day and can be recaptured.

Wandering Wild Pokémon

Wild Pokémon no longer disappear when you step into a town or in some Pokécenters.

  • Some Pokémon can spawn inside of the town, usually around trees or along the edges of the town.
  • You can also fight and catch them in town.
  • Some wild Pokémon may also chase you into town!

Misc. Lua Changes

Addressing certain aspects of the game's Lua code to correct weird placement bugs for double battles, bypassing the anti-Vivillon alternate form spawn code, and updating the nushi spawners to use new data.

External links

Advertising: