Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Outer Worlds Graphics and FPS Mods Switch: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox Switch Homebrews
{{Infobox Switch Homebrews
|title=Outer Worlds Graphics and FPS Mods
|title=Outer Worlds Graphics and FPS Mods
|image=outerworldsgraphicsandfpsmodsswitch.png
|image=outerworldsgraphicsfpsmodsnx.png
|description=Outer Worlds Graphics and FPS Mods
|description=Outer Worlds Graphics and FPS Mods
|author=DemetriusBlack
|author=DemetriusBlack
Line 8: Line 8:
|version=2020
|version=2020
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsandfpsmodsswitch.7z
|download=https://dlhb.gamebrew.org/switchhomebrews/outerworldsgraphicsfpsmodsnx.7z
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|website=https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
|source=
|source=
Line 38: Line 38:
==Installation==
==Installation==
Choose either one of the patches and place to .pak file the SD card:
Choose either one of the patches and place to .pak file the SD card:
*Atmosphere <code>/atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/</code>
*Atmosphere <code>/atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/</code>.
*SX OS <code>/sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/</code>
*SX OS <code>/sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/</code>.


==User guide==
==User guide==
===Recommended settings===
===Recommended settings===
Recommended OC settings with [[sys-clk Switch|sys-clk]]:
Recommended OC settings with [[sys-clk Switch|sys-clk]]:
*Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM
*Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM.
*Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM
*Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM.
*Docked Mode - Set everything to max
*Docked Mode - Set everything to max.


===60FPS mod===
===60FPS mod===
* Frame counter unlocked (up to 60fps) [Portable / Dock]
* Frame counter unlocked (up to 60fps) [Portable / Dock].
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock]
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
* Minimum dynamic resolution threshold - 50% [Portable / Dock]
* Minimum dynamic resolution threshold - 50% [Portable / Dock].
* Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock]
* Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock].
* Changed sharpness from 0.5 to 0.75 [Portable / Dock]
* Changed sharpness from 0.5 to 0.75 [Portable / Dock].
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock]
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
* Slightly reduced resolution of dynamic shadows [Portable / Dock]
* Slightly reduced resolution of dynamic shadows [Portable / Dock].
* Turned off the bloom [Portable / Dock]
* Turned off the bloom [Portable / Dock].
* Slightly reduced amount of grass [Portable / Dock]
* Slightly reduced amount of grass [Portable / Dock].


===High resolution mod===
===High resolution mod===
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock]
* Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
* Minimum dynamic resolution threshold - 60% [Portable / Dock]
* Minimum dynamic resolution threshold - 60% [Portable / Dock].
* Maximum dynamic resolution threshold - 100% [Portable / Dock]
* Maximum dynamic resolution threshold - 100% [Portable / Dock].
* Changed sharpness from 0.5 to 0.75 [Portable / Dock]
* Changed sharpness from 0.5 to 0.75 [Portable / Dock].
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock]
* The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
* Slightly reduced resolution of dynamic shadows [Portable / Dock]
* Slightly reduced resolution of dynamic shadows [Portable / Dock].
* Turned off the bloom [Portable / Dock]
* Turned off the bloom [Portable / Dock].
* Slightly reduced amount of grass [Portable / Dock]
* Slightly reduced amount of grass [Portable / Dock].


===Always Max Resolution+Sharpness 1===
===Sharpness 1 mod===
*Update config with changes from the 1.2 update by ECLIPSE00074
*Update config with changes from the 1.2 update by ECLIPSE00074.
*Sharpness 1 - Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock]
*Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock].
*Always Max Resolution+Sharpness 1 - Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock]
 
ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 2020/06/06.
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Tonemapper quality was reduced to the standard value.
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 : 2020/06/09.
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** Slightly reduced resolution of dynamic shadows.
** Fixed SSR quality for docked.
 
===Always Max Res mod===
*Update config with changes from the 1.2 update by ECLIPSE00074.
*Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock].


ECLIPSE00074's 1.1 and 1.2 config changes:
ECLIPSE00074's 1.1 and 1.2 config changes:
* Version 1.1 2020/06/06
* Version 1.1 2020/06/06
** Translucent Lighting Volume turned on
** Translucent Lighting Volume turned on.
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality)
** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
** Tonemapper quality was reduced to the standard value
** Tonemapper quality was reduced to the standard value.
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work)
** The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
** The quality of the effects has been reduced to the standard value "
** The quality of the effects has been reduced to the standard value ".
* Version 1.2 : 2020/06/09
* Version 1.2 2020/06/09
** Changed sharpness from 0.5 to 0.75
** Changed sharpness from 0.5 to 0.75.
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places
** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
** Slightly reduced resolution of dynamic shadows
** Slightly reduced resolution of dynamic shadows.
** Fixed SSR quality for docked
** Fixed SSR quality for docked.
 
===Other versions===
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9735157 Config for 1.0.5] - By Eclipse (2022/01/31).
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9905293 Update 09.06.2022] - By Eclipse (2022/08/09).
*[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9990492 Fixed interaction outlines not visible] - By chrome99001 (2022/11/09).


==Credits==
==Credits==
Credits to ecl0674 for making this possible.
Credits to ecl0674 for making this possible.


===Other versions===
<!--
{| class="wikitable sortable"
!  || Notes || Author|| Date
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9087355 Link] || Handheld mode (Only 460MHZ GPU OC) with some tweaks and enable FXAA instead of TAA || Huy98vn  ||2020/06/08
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9088255 Link] || Updated config based on 1.1 || Huy98vn ||2020/06/09
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9088637 Link] || Config for handheld mode 1280x720 || Stepik ||2020/06/09
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9088802 Link] || 60FPS config for 1.2 || Clausioporosis ||2020/06/09
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9093678 Link] || Custom config based on HighRes ver with DOF, SSAO enabled, adjusted TAA quality for handheld || Huy98vn ||2020/06/13
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9095417 Link] || Updated alt ver with foliage quality increased and screenspace reflection disabled || Huy98vn ||2020/06/15
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9097388 Link] || Lower config || Huy98vn ||2020/06/16
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9098433 Link] || Config with improved quality (laggy) || Huy98vn ||2020/06/17
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9098828 Link] || Update config || Huy98vn ||2020/06/17
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9099550 Link] || Added +CVars=r.Streaming.MaxTempMemoryAllowed=35 and increased sg.AntialiAliasingQuality to 3 to reduce ghosting trail || Huy98vn ||2020/06/18
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9100191 Link] || Config based on @Huy98vn mod || Stepik ||2022/06/18
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9102412 Link] || New fast handheld config without blur aa for low clocks (better FPS without shadows) || Stepik ||2020/06/20
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9107133 Link] || Slightly lower FPS with shadows, optimizations and some slightly lower graphics) || Stepik ||2020/06/20
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9109724 Link] || Config without shadows, blur, aa for handheld low clocks, dock stock clocks + fx optimisations for comfortable play || Stepik ||2020/06/27
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9109724 Link] || Config without ssao, blur, aa for handheld low clocks, dock stock clocks + fx and other optimisations for comfortable play || Stepik ||2020/06/27
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9152278 Link] || Optimized for dock play with max OC || RandyBobendy ||2020/07/31
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9245498 Link] || Improved config based on Huy98vn's pak file and Eclipse's pak file || onibaku ||2020/10/26
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9246446 Link] || v1.0.1 and v1.0.2 original config files (for experiments) || Stepik ||2020/10/27
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9247602 Link] || Config for a stock clocks with better performance and resolution without shadows for v1.0.2 || Stepik ||2020/10/28
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9735157 Link] || Config for 1.0.5 || Eclipse ||2022/01/31
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9905293 Link] || Update [09.06.2022] || Eclipse ||2022/08/09
|-
| [https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9990492 Link] || Fixed interaction outlines not visible || chrome99001 || 2022/11/09
|}
-->
== External links ==
== External links ==
* Gbatemp - https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
* GBAtemp - https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/

Revision as of 03:04, 1 July 2023

Outer Worlds Graphics and FPS Mods
Outerworldsgraphicsfpsmodsnx.png
General
AuthorDemetriusBlack
TypeGame Hacks
Version2020
LicenseMixed
Last Updated2020/09/30
Links
Download
Website

A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS.

Features

  • The maximum dynamic resolution threshold is increased to 100% [Portable / Dock].
  • The minimum dynamic resolution threshold is 50% [Portable / Dock].
  • Portable resolution is - 720p, Docked is - 1080p.
  • Slightly reduced image sharpness [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 8x [Portable / Dock].
  • Increased the distance of static LODs [Portable / Dock].
  • Increased the range of drawing objects [Portable / Dock].
  • Increased resolution of dynamic shadows [Portable / Dock].
  • Increased the range of drawing dynamic shadows [Portable / Dock].
  • Increased the range of light rendering [Portable / Dock].
  • Enabled global dimming [Portable / Dock].
  • Enabled DoF [Portable / Dock].
  • Enable lens flare [Portable / Dock].
  • Enabled sun rays [Portable / Dock].
  • Increased quality of SSR reflections [Portable].
  • Increased quality of materials [Portable / Dock].
  • Increased particle number [Portable / Dock].
  • Increased amount of grass [Portable / Dock].
  • Some minor changes [Portable / Dock].

Installation

Choose either one of the patches and place to .pak file the SD card:

  • Atmosphere /atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/.
  • SX OS /sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/.

User guide

Recommended settings

Recommended OC settings with sys-clk:

  • Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM.
  • Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM.
  • Docked Mode - Set everything to max.

60FPS mod

  • Frame counter unlocked (up to 60fps) [Portable / Dock].
  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 50% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

High resolution mod

  • Texture filtering changed from linear to anisotropic 4x [Portable / Dock].
  • Minimum dynamic resolution threshold - 60% [Portable / Dock].
  • Maximum dynamic resolution threshold - 100% [Portable / Dock].
  • Changed sharpness from 0.5 to 0.75 [Portable / Dock].
  • The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock].
  • Slightly reduced resolution of dynamic shadows [Portable / Dock].
  • Turned off the bloom [Portable / Dock].
  • Slightly reduced amount of grass [Portable / Dock].

Sharpness 1 mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 2020/06/06.
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 : 2020/06/09.
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Always Max Res mod

  • Update config with changes from the 1.2 update by ECLIPSE00074.
  • Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock].

ECLIPSE00074's 1.1 and 1.2 config changes:

  • Version 1.1 2020/06/06
    • Translucent Lighting Volume turned on.
    • Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality).
    • Tonemapper quality was reduced to the standard value.
    • The quality of the materials has been reduced to the standard value (it seems that it didn’t work).
    • The quality of the effects has been reduced to the standard value ".
  • Version 1.2 2020/06/09
    • Changed sharpness from 0.5 to 0.75.
    • The number of samples TAA smoothing reduced to 2 to reduce flickering in some places.
    • Slightly reduced resolution of dynamic shadows.
    • Fixed SSR quality for docked.

Other versions

Credits

Credits to ecl0674 for making this possible.

External links

Advertising: