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Easily manage your | Easily manage your Switch games backups. | ||
This app scans your local files, and provides insights, like missing update and DLC files. | This app scans your local files, and provides insights, like missing update and DLC files. |
Revision as of 11:37, 15 Haziran 2023
Switch Library Manager | |
---|---|
General | |
Author | giwty |
Type | PC Utilities |
Version | 1.4.0 |
License | Mixed |
Last Updated | 2021/02/22 |
Links | |
Download | |
Website | |
Source | |
Easily manage your Switch games backups.
This app scans your local files, and provides insights, like missing update and DLC files.
Automatically renames and organize games and updates to folders with standard naming format.
Note: This app doesn't support scanning your Switch SD card, only your local game files on your computer.
Features
- Cross platform, works on Windows / Mac / Linux.
- GUI and command line interfaces.
- Scan your local switch backup library (NSP/NSZ/XCI).
- Read titleId/version by decrypting NSP/XCI/NSZ (requires prod.keys).
- If no prod.keys present, fallback to read titleId/version by parsing file name (example:
Super Mario Odyssey [0100000000010000][v0].nsp
). - Lists missing update files (for games and DLC).
- Lists missing DLCs.
- Automatically organize games per folder.
- Rename files based on metadata read from NSP.
- Delete old update files (in case you have multiple update files for the same game, only the latest will remain).
- Delete empty folders.
- Zero dependencies, all crypto operations implemented in Go.
User guide
Keys (optional)
Having a prod.keys file will allow you to ensure the files you have a correctly classified. The app will look for the "prod.keys" file in the app folder or under ${HOME}/.switch/ You can also specify a custom location in the settings.json (see below)
Note: Only the header_key, and the key_area_key_application_XX keys are required.
Settings
During the App first launch a "settings.json" file will be created, that allows for granular control over the Apps execution.
You can customize the folder/file re-naming, as well as turn on/off features.
{ "versions_etag": "W/\"c3f5ecb3392d61:0\"", "titles_etag": "W/\"4a4fcc163a92d61:0\"", "prod_keys": "", "folder": "", "scan_folders": [], "gui": false, "debug": false, # Deprecated, no longer works "check_for_missing_updates": true, "check_for_missing_dlc": true, "organize_options": { "create_folder_per_game": false, "rename_files": false, "delete_empty_folders": false, "delete_old_update_files": false, "folder_name_template": "{TITLE_NAME}", "switch_safe_file_names": true, "file_name_template": "{TITLE_NAME} ({DLC_NAME})[{TITLE_ID}][v{VERSION}]" }, "scan_recursively": true, "gui_page_size": 100 }
Naming template
The following template elements are supported:
- {TITLE_NAME} - game name
- {TITLE_ID} - title id
- {VERSION} - version id (only applicable to files)
- {VERSION_TXT} - version number (like 1.0.0) (only applicable to files)
- {REGION} - region
- {TYPE} - impacts DLCs/updates, will appear as ["UPD","DLC"]
- {DLC_NAME} - DLC name (only applicable to DLCs)
How to use
Windows:
- Extract the zip file.
- Double click the Exe file.
- If you want to use command line mode, update the settings.json with
'GUI':false
.- Open
cmd
. - Run
switch-library-manager.exe
. - Optionally -f
X:\folder\containing\nsp\files"
. - Optionally add
-r
to recursively scan for nested folders. - Edit the settings.json file for additional options.
- Open
macOS or Linux:
- Extract the zip file.
- Double click the App file.
- If you want to use command line mode, update the settings.json with
'GUI':false
.- Open your Terminal.
cd
to the folder containingswitch-library-manager
.chmod +x switch-library-manager
to make it executable.- Run `./switch-library-manager'.
- Optionally -f
X:\folder\containing\nsp\files"
. - Optionally add
-r
to recursively scan for nested folders. - Edit the settings.json file for additional options.
Screenshots
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Known issues
Export to CSV will hang for a while in big tables (>1000 entries), the app has not crashed, it will just take 1-2min to prepare the CSV.
Changelog
v1.4.0 2021/02/22
- Added new tab "missing games" - shows all the games that are not in your local library.
- Ignore missing DLC - added new setting option "ignore_dlc_title_ids" (in settings.json) to specify title ids that you do not wont to appear in the missing DLC tab.
- Export to CSV - all tables now support exporting to CSV.
- Support for offline storage location - app no longer scans drives on load, this will allow for quick loading, and when drive locations are offline. You can use the re-scan option (Cmd/Ctr+R) to scan for any new changes.
- Bug fixes.
v1.3.7 2020/10/06
- Added support for region info.
- Fixed default table sort in GUI.
- Fixed split file handling during library organization.
- Support for older OSX versions (>10.11).
- Additional renaming refinements.
v1.3.5 2020/09/29
- Support added for split files (NSP/NSX/XCI/XCZ).
- Improved viability and readability of skipped files.
- Fixed regression with XCI scanning.
- Added default sort to all tables.
- Added version number to window title.
- Additional bug fixes.
v1.3.0 2020/09/25
- New features:
- Added support for version number! Deep scan now reads the human readable version number, extracted from base and update file (requires prod.keys).
- The version number is available in the library view table, and in the file template ("{VERSION_TXT}")(#34).
- Added support for custom path for prod.keys (via settings.json - "prod_keys") (#41).
- Added a "rescan" and "hard rescan" options to the app menu.
- Hard rescan will re-read all your local files, while rescan will discover new and deleted/moved files (#40).
- Bug Fixes:
v1.2.5 2020/09/14
- General:
- Added handling of unicode chars.
- Added 'SwitchSafeFileNames' option in settings.json to control the handling of unicode/Romaji.
- Changed the way files are scanned to add better control, and better error handeling.
- Fixed issues that caused invalid folder/file names.
- GUI:
- All files are now bundled as part of the binary, this should fix many issues people had with the vendor folder.
- Added an issues tab to detail files that were skipped during scan.
- Deletion of old updates now part of the library organization (if enabled through settings.json).
- Console:
- Added issues sections to detail any skipped files.
- Improved progress bar.
v1.2.0 2020/08/18
- Add support for multiple scan folders.
- Improve DLC naming (remove redundant title name from dlc name).
- Add validation to ensure local files are not deleted because of empty template.
- Additional bug fixes and improvements.
v1.1.9 2020/08/07
- New updates to switch titles/versions were not saved properly, and therefore new updates were not accounted for.
- This fixes this issue, and should properly report the latest updates/dlcs.
- Also for the console users, i've removed the need to have the web folder, so you can just delete it.
v1.1.8 2020/08/06
- Added support for multi content files (NSP/XCI/NSZ/XCZ).
- Hugh performance improvement - added deep scan persistency.
- Show version and multi content info in library view.
- Additional improvements.
v1.1.6 2020/08/04
- Bug: fixed performance issue with XCI scanning.
- Bug: improved progress bar for library organization.
- Bug: fixed nil pointer panic on some files.
- Feature: transliteration hiragana and katakana (Japanese) into romaji.
- Feature: support XCZ.
v1.1.5 2020/07/29
- Added XCI deep scan support (beta).
- Added NSZ deep scan support (beta).
- Added centralized log (slm.log), with ability to set debug flag for easier troubleshooting.
- Added new release detection & notification.
- Fixed UI issues, date parsing and sorting.
- Fixed issue with non standard NSP files (like SM64).
- Added option to set table pagination size.
- Added open game folder in Finder/Explorer from table.
- Added notification if prod.keys is missing.
- Bug fixes.
v1.1.1 2020/07/14
- This release is focused on stability and user experience improvements.
v1.1 2020/07/04
- You can now choose if you want to use GUI or command line interface. (by default for new users it will be GUI).
- Please provide feedback, this was done quick & dirty to see if there is interest.
v1.0 2020/06/29
- Read titleId/version by decrypting NSPs (requires prod.keys).
- Rename files based on metadata read from NSP.
- Naming template - choose your own folder/file naming convention.
- Delete empty folders.
v0.5 2020/06/20
- Changes:
- Complete code refactor, it will be much easier to add features now.
- Better handling when no internet / corrupted json - will try to re-use local json file.
- New capabilities:
- Added new command line option - "m" (stands for mode), will use this to add new capabilities.
- Currently supported capabilities:
- Add
-m u
to show missing updates (default). - Add
-m dlc
to show missing dlc's. - (new) Add
-m o
to organize the files in a folder per game structure, where the folder will contains base/updates/dlc files in a flat structure. All folders will be created in the base NSP folder that was provided as the command line argumet. - (new) Add
-m d
to delete outdated local update files.
- Add
v0.4 2020/01/18
- Added supports nested folders.
- Please add "-r" to the program arguments to scan your nested folders.
v0.3.2 2019/12/30
- Don't fail if local files doesn't exist.
v0.3.1 2019/12/29
- No new features, just url update.
- I should really make these configurable.
v0.3 2019/12/26
- Fixed broken url due to blawar's github account freeze.
- Added support for DLC's - any missing DLC's will be part of the output.
v0.2 2019/10/09
- Updated to use the new Blawar repo (titledb).
- Added config file that keeps the etag versions of the titles/versions json file.
v0.1 2019/09/08
- Initial release of this simple tool.
- Available for Mac and Windows.
Credits
This program relies on blawar's titledb, to get the latest titles and versions.