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A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew). | A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew). | ||
== | ==Features== | ||
* A user-friendly menu system. | * A user-friendly menu system. | ||
* Singleplayer mode. | * Singleplayer mode. | ||
Line 21: | Line 21: | ||
==Installation== | ==Installation== | ||
Extract the .rar file to /apps/WoxelCraft/ directory on your SD card. | |||
The world data will be saved in the "world" subfolder. If you want to generate a new world, simply delete the "world" folder. | |||
== Controls == | == Controls == |
Revision as of 11:37, 8 March 2023
WoxelCraft | |
---|---|
General | |
Author | DaeFennek |
Type | Simulation |
Version | 0.0.7 |
License | GPL-3.0 |
Last Updated | 2018/01/20 |
Links | |
Download | |
Website | |
Source | |
A voxel engine based game/Minecraft clone for the Nintendo Wii (homebrew).
Features
- A user-friendly menu system.
- Singleplayer mode.
- An infinite world, providing endless possibilities for exploration and creation.
- The ability to save game data to an SD card.
Installation
Extract the .rar file to /apps/WoxelCraft/ directory on your SD card.
The world data will be saved in the "world" subfolder. If you want to generate a new world, simply delete the "world" folder.
Controls
Wiimote & Nunchuck:
Pointer - Rotate Player
Nunchuck Control Stick - Move Player
A/B - Add/Remove Block
Home - Exit to Loader
Screenshots
woxelcraftwii3.png
Media
WoxelCraft Wii edition - (Fábio Collection 64 2021)
Changelog
0.0.7
- Infinite world.
- Savegame using SD Card.
- Various engine changes.
v0.0.6
- Fixed broken sprites.
v0.0.5
- New stone blocks and trees.
v0.0.4
- Texture binding optimization.
- Implemented usage of mipmaps for TPL files.
v0.0.3
- Texturing per block face.
- Debug log rework.
- Less memory usage for chunk display list.
- Movement speed independent from fps.
- Various bugfixes.
v0.0.3-alpha
- Terrain Generator.
- Nunchuk Support.