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| image = [[File:Etoolez4313ds.jpg]] | | image = [[File:Etoolez4313ds.jpg]] | ||
| type = Other | | type = Other | ||
| version = | | version = revision7 07September2006 | ||
| licence = Mixed | | licence = Mixed | ||
| author = cory1492 | | author = cory1492 | ||
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==Installation== | ==Installation== | ||
#Download and extract file | #Download and extract file | ||
# | #Add the update file | ||
#Change some pics and run the batch file. | |||
It will produce a new update file with images in the skin instead. Update EZ4 with it. | |||
==User guide== | ==User guide== |
Revision as of 03:31, 21 December 2012
EZ4skin - revision 7 | |
File:Etoolez4313ds.jpg | |
General | |
---|---|
Author(s) | cory1492 |
Type | Other |
Version | revision7 07September2006 |
Licence | Mixed |
Links | |
[Media:Ez4skinr70907ds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Skin GBA/NDS gfx and text for EZ4.
Installation
- Download and extract file
- Add the update file
- Change some pics and run the batch file.
It will produce a new update file with images in the skin instead. Update EZ4 with it.
User guide
To change skins on GBA and NDS EZ4 menus, first add the latests update and call it "ezfla_up.bin" (without the quotes), then simply go into the folders and alter the images, then double click on Skin_it.bat.
It will report any errors or inconsistancies if there are any.
- NDS skin - in the folder \nds
- GBA skin - in the folder \gba\.shell\bmp
Note: Do NOT change the image size or depth, this will result in problems.
If using existing EZ3 PDA skins, make sure to only replace the images that are included in this release.
thumbs.db is a hidden file and sometimes can get quite large. If it skips the NDS skin, try going into folder options, show hidden files and delete it first.
If run into issues and can't use your EZ4, simply put an official update back on and boot your GBA/DS holding the R button.
Text Skinning
Call EZ4skin in the directory with a file after. ie: EZ4skin.exe text.txt or simply run the Skin&txt.bat.
It is extracted is in text.txt, a generically set up one is in ori_txt.txt.
Make a text file, and on each line have this:
origional text;new text;#
Original text and new text must be the same size. User can put spaces to remove characters, but they must be the same size. The # is the occurance of the text in the updater file, if its the first one then use 1, if its the second to replace, use 2.
The text skinning is not "smart" - it will only replace the text on the left, with the text on the right. Because EZ rebuilds the file and the text moves, I could think of no better way to do it.
The top of the file is GBA texts after the [SD]NDSLoader is NDS texts where able to find the Chinese text, it is on the line above the English version of the same thing.
Compatibility
Tested with 09-06 EZ4 updater files (ezfla_up.bin)
Changelog
R7
- Updated text skinner to allow multi digit places
R6
- Updated text files for new strings added with the saver forced/auto settings
R5f
- Stupid mistake in the batch files, called clean.bat instead of cleangba.bat
R5
- Added batch file to clean extra files from EZ3 skins out automatically
R4
- Fixed a few things (output file is now exactly the size it needs to be)
- Added text skinner and fixed up the lousy findstring functions I used before
R3
- Major fix - the NDS skin wasnt being replaced, also, no longer limited to file sizes smaller or equal to the origional NDS skin.
R2f
- Fix in the batch file for PC's without posix in the background
R2
- Adjust for a new method of skinning GBA that wont require updating the rombuilder rom file
R1
- Initial release
Credits
Thanks to the creators of the EZPDA skinner that the GBA skin is based on
Thanks to PinEight and the other contributors for GBFS (for DS)
Thanks to FAST6191 for the Ninja Scroll skin!
Thanks to the Sosuke forum users for pointing out my mistakes!
And last but not least, thanks to EZ for the excellent miniSD adapter and for furthering the open standards by not crypting/mirroring and otherwise making this more complicated than it actually needs to be.