Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

PFBN Vita: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 17: Line 17:
|website=https://github.com/Cpasjuste/pemu
|website=https://github.com/Cpasjuste/pemu
|source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo
|source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo
|discussion=https://paypal.me/cpasjuste
}}
}}
pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of [https://github.com/finalburnneo/FBNeo FinalBurn Neo] emulator.
pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of [https://github.com/finalburnneo/FBNeo FinalBurn Neo] emulator.
Line 103: Line 104:
* VitaDB - https://vitadb.rinnegatamante.it/#/info/800
* VitaDB - https://vitadb.rinnegatamante.it/#/info/800
* GBAtemp - https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/
* GBAtemp - https://gbatemp.net/threads/release-pfba-portable-final-burn-alpha-official-thread.458445/
[[Category:Support the author]]

Revision as of 15:36, 4 February 2023

pFBN
Pfbneovita2.png
General
Authorcpasjuste
TypeArcade
Version6.6
LicenseMixed
Last Updated2022/08/30
Links
Download
Website
Source

pFBN: Portable FinalBurn Neo is an arcade and console emulator. It is a multiplatform port of FinalBurn Neo emulator.

Features

  • Have a basic but user friendly user interface.
  • Use a recent rendering interface for speed and effect support.
  • Cross-platform and code portability.
  • Easy updates of fbneo core (no modifications to the original sources).
  • Use arm asm m68k (cyclone) core on arm devices.

User guide

  • Data is located at "ux0:/data/pfba"
  • Default rom path is "ux0:/data/pfba/roms/"
  • Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
  • Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"

pFBN current DATs files are located here.

pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):

Arcade              : "roms"
Channel F           : "channelf"
Coleco              : "coleco"
Nintendo NES FDS    : "fds"
Sega GameGear       : "gamegear"
Sega MegaDrive      : "megadrive"
MSX                 : "msx"
Nintendo NES        : "nes"
Neo Geo Pocket      : "ngp"
Nec PC-Engine       : "pce"
SG-1000             : "sg1000"
Nec SuperGraFX      : "sgx"
Sega Master System  : "sms"
Spectrum            : "spectrum"
Nec TurboGraFX-16   : "tg16"

Controls

UI:

Start - General options, Default roms configuration

Select - Per rom configuration

In game:

Select+Start - Menu

Select+L - Saves states

Select+Sqaure - Service switch

Select+Triangle - 1P+2P switch

Select+Left/Right - Change shader

Select+Up/Down - Change scaling

Changelog

v6.6

  • pfbn: support latest fbneo core (25f8e93).
  • pfbn: fix memory leak on stop.
  • pfbn: fix default dip switch values (fix red hearth, some megadrive games.
  • common: fix adding favorites in some cases.
  • common: revert roms paths to default if not available.
  • pnes/vita: should fix zip loading.
  • android: add android support (wip).

Full list of changes can be found here.

Credits

Thanks:

  • Xavier for the support.
  • ScHlAuChi for all the advices, testing, and hardware support.
  • fba/mame authors.
  • xerpi for vita2d.
  • frangarcj for vita2d shader support.
  • people behind the vitasdk.
  • WinterMute and fincs, for their continue work on the Nintendo Switch.
  • screencraper.fr.

External links

Advertising: