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(Created page with "{{#seo: |title=Wii Homebrew Games (Shooter) - GameBrew |title_mode=append |image=chocolatedoomforwiiwii.jpg |image_alt=Chocolate DOOM for Wii }} {{Infobox Wii Homebrews |title...") |
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|image=chocolatedoomforwiiwii.jpg | |image=chocolatedoomforwiiwii.jpg | ||
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{{Infobox Wii Homebrews | {{Infobox Wii Homebrews | ||
|title= | |title=Wii-DOOM | ||
|image=chocolatedoomforwiiwii.jpg | |image=chocolatedoomforwiiwii.jpg | ||
|description=Port of Chocolate DOOM to the Wii! | |description=Port of Chocolate DOOM to the Wii! | ||
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|lastupdated=2021/11/08 | |lastupdated=2021/11/08 | ||
|type=Shooter | |type=Shooter | ||
|version= | |version=r33 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/chocolatedoomforwiiwii.7z | |download=https://dlhb.gamebrew.org/wiihomebrews/chocolatedoomforwiiwii.7z | ||
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|source=https://code.google.com/p/wii-doom/issues/list | |source=https://code.google.com/p/wii-doom/issues/list | ||
}} | }} | ||
'''Wii-DOOM''' is a version of the first-person shooter game DOOM developed by id Software that is designed to run on the Nintendo Wii and Wii U. It utilizes the Wii U's built-in Wii emulator, allowing users to play DOOM on their Wii U by installing the Homebrew Channel. | |||
This port is based on the Chocolate DOOM engine, which allows for compatibility and seamless gameplay on the Wii and Wii U platforms. | |||
==Installation== | |||
To use Wii-DOOM, place the file "DOOM.WAD" (with lowercase letters) in the same directory as "BOOT.DOL" and "PSPDOOM.WAD." The program will automatically create the necessary configuration file and savegame files/directories within its own directory. | |||
==Media== | ==Media== | ||
<youtube></youtube> | '''PS2DOOM vs. Wii-DOOM ([https://www.youtube.com/watch?v=DcBv2tPmMU4 TheDimensioner])'''<br> | ||
<youtube>DcBv2tPmMU4</youtube> | |||
==Changelog== | |||
'''Wii-Doom (R33)''' | |||
* Applied More Patches To Ogg-Support For Doom 2 | |||
* Applied More Patches To Ogg-Support For The Game States | |||
* Disabled Shortly Visible Error Message When Starting Up Hacx On Map01 | |||
* Speed-Up When Loading Game Resources | |||
* Speed Up When Choosing Pwad's In The Wad Selector Menu | |||
* Doubled The Ram Provided For Use | |||
* Small Cosmetic Changes To Wad Selector Menu & Game Startup Screen | |||
* Remapping Of Classic Button B And A For Wad Selector Menu | |||
* Allowing To Open The Menu Using The Classic Controller While A Demo Is Running | |||
* Disallow Addition Of Previously Selected Pwad's | |||
* Deactivated Pseudo Sd-Gecko Support For Wad Selector Menu | |||
* Deactivated Dead Gamecube Controller Code | |||
* Deactivated Demo Playback For All Iwad Files Of Doom (Needs Further Investigation) | |||
* Upgraded Renderer To Use 32-Bit Integer Math | |||
* Included Floor / Ceiling Wiggle Fix By Fabian Greffrath's Source Port "Crispy Doom" | |||
* Changes To Error / Failure Logging & Output | |||
* Changed Flag Back To Non-Debug Mode | |||
* Changed Throttle For Joystick Y Axis From 0 To +20 / -20 | |||
* Changed Wad Selector Home Directory To Default App Path | |||
* Removed Demo Playback For Several Doom Iwads (Out Of Sync Error) | |||
* Refreshing / Redrawing Enhancement To The Screen Border | |||
* Fixed Ogg Support For Sd Card Usage | |||
* Fixed Ogg Music Not Playing For Certain Iwads | |||
* Fixed Wrong Typo Upon Rendering Sprite Clipping Info (Not Really A Bug) | |||
* Fixed A Bug That Would Cause The Port To Crash If Enabling The Display Ticker When Not Running A Game | |||
* Fixed A Bug For Freedoom Phase 2 Where Selecting A Map To Warp To Didn't Display The Destination Map | |||
* Fixed A Bug For Freedoom Phase 2 Where The Weapons Cheat Menu Didn't Display The Super Shotgun | |||
* Fixed A Bug Causing A Crash When Entering Game Settings Menu While Not Running Any Game | |||
* Fixed A Bug Causing A Crash When Pressing The Button For Automap Start Upon Game Startup | |||
* Fixed A Bug Causing Crashes When Walking Into Sectors That Have Been Lowered By Crossing A Linedef | |||
* Fixed A Bug When Using Crosshair At Fullscreen Was Drawn At Wrong Y-Pos | |||
* Fixed A Bug In The Finale Cast Of Doom Ii Where Monsters Weren't Showing The Dying Frames | |||
* Fixed Menu Button For Going Back | |||
* Fixed Buttons For Wad Selector Menu | |||
* Added Ingame Console | |||
* Added Ogg-Music Support | |||
* Added "No Rest For The Living" Support | |||
* Added Possibility To Warp To Secret Map E1m10 (Sewers) For Xbox Doom.Wad | |||
* Added Possibility Of Using A Button Bind For Running | |||
* Added Iwad Support For The Psn Doom Iwad Release | |||
* Added Iwad Support For Xbox Doom.Wad | |||
* Added Iwad Support For The Xbox Doom 2 Iwad Release | |||
* Added Support For The Doom & Doom 2 Iwad's Of Doom 3 Bfg Edition (Pc) | |||
* Added Support For Warping Xbox' Doom 2 Iwad From Map 02 To Secret Map 33 | |||
* Added Possibility To Jump In The Game | |||
* Added Wad Selector Menu Info On How To Reset The Flags (Shown If A File Has Been Almost Selected) | |||
* Added Crosshair Flag To Config | |||
* Added Sd-Card Support | |||
* Added Button To Change Weapons Backwards | |||
* Added Possibility Of Loading Up To 3 Pwads | |||
* Re_Introducing Key Bindings From My Previous Releases Of Chocolate To The Psp / Ps Vita | |||
* Workaround For Some Minor "Bad V_Drawpatch" Crashes (But Hacx's Shotgun Frame Is Still A Bit Buggy) | |||
* Reset Flags For Pwad's When Pressing The "X"-Button On The Wad Selector Menu | |||
==External Links== | |||
* Official Site - http://web.archive.org/web/20171230085554/http://cfgusbloader.ntd.homelinux.org/trac/CfgUSBLoader/ | |||
* Discord - https://code.google.com/archive/p/cfg-loader-mod/ | |||
* WiiBrew - https://wiibrew.org/wiki/Sintro | |||
* Github - http://code.google.com/p/libmii/downloads/list | |||
* SceneBeta - https://wii.scenebeta.com/noticia/wum-wii-update-manager | |||
* Gbatemp - https://gbatemp.net/threads/release-wii-doom-wii-heretic-wii-hexen-wii-strife-all-in-one-proper.374400/ |
Revision as of 02:38, 22 Ocak 2023
Wii-DOOM | |
---|---|
File:Chocolatedoomforwiiwii.jpg | |
General | |
Author | nitr8 |
Type | Shooter |
Version | r33 |
License | Mixed |
Last Updated | 2021/11/08 |
Links | |
Download | |
Website | |
Source | |
Wii-DOOM is a version of the first-person shooter game DOOM developed by id Software that is designed to run on the Nintendo Wii and Wii U. It utilizes the Wii U's built-in Wii emulator, allowing users to play DOOM on their Wii U by installing the Homebrew Channel.
This port is based on the Chocolate DOOM engine, which allows for compatibility and seamless gameplay on the Wii and Wii U platforms.
Installation
To use Wii-DOOM, place the file "DOOM.WAD" (with lowercase letters) in the same directory as "BOOT.DOL" and "PSPDOOM.WAD." The program will automatically create the necessary configuration file and savegame files/directories within its own directory.
Media
PS2DOOM vs. Wii-DOOM (TheDimensioner)
Changelog
Wii-Doom (R33)
- Applied More Patches To Ogg-Support For Doom 2
- Applied More Patches To Ogg-Support For The Game States
- Disabled Shortly Visible Error Message When Starting Up Hacx On Map01
- Speed-Up When Loading Game Resources
- Speed Up When Choosing Pwad's In The Wad Selector Menu
- Doubled The Ram Provided For Use
- Small Cosmetic Changes To Wad Selector Menu & Game Startup Screen
- Remapping Of Classic Button B And A For Wad Selector Menu
- Allowing To Open The Menu Using The Classic Controller While A Demo Is Running
- Disallow Addition Of Previously Selected Pwad's
- Deactivated Pseudo Sd-Gecko Support For Wad Selector Menu
- Deactivated Dead Gamecube Controller Code
- Deactivated Demo Playback For All Iwad Files Of Doom (Needs Further Investigation)
- Upgraded Renderer To Use 32-Bit Integer Math
- Included Floor / Ceiling Wiggle Fix By Fabian Greffrath's Source Port "Crispy Doom"
- Changes To Error / Failure Logging & Output
- Changed Flag Back To Non-Debug Mode
- Changed Throttle For Joystick Y Axis From 0 To +20 / -20
- Changed Wad Selector Home Directory To Default App Path
- Removed Demo Playback For Several Doom Iwads (Out Of Sync Error)
- Refreshing / Redrawing Enhancement To The Screen Border
- Fixed Ogg Support For Sd Card Usage
- Fixed Ogg Music Not Playing For Certain Iwads
- Fixed Wrong Typo Upon Rendering Sprite Clipping Info (Not Really A Bug)
- Fixed A Bug That Would Cause The Port To Crash If Enabling The Display Ticker When Not Running A Game
- Fixed A Bug For Freedoom Phase 2 Where Selecting A Map To Warp To Didn't Display The Destination Map
- Fixed A Bug For Freedoom Phase 2 Where The Weapons Cheat Menu Didn't Display The Super Shotgun
- Fixed A Bug Causing A Crash When Entering Game Settings Menu While Not Running Any Game
- Fixed A Bug Causing A Crash When Pressing The Button For Automap Start Upon Game Startup
- Fixed A Bug Causing Crashes When Walking Into Sectors That Have Been Lowered By Crossing A Linedef
- Fixed A Bug When Using Crosshair At Fullscreen Was Drawn At Wrong Y-Pos
- Fixed A Bug In The Finale Cast Of Doom Ii Where Monsters Weren't Showing The Dying Frames
- Fixed Menu Button For Going Back
- Fixed Buttons For Wad Selector Menu
- Added Ingame Console
- Added Ogg-Music Support
- Added "No Rest For The Living" Support
- Added Possibility To Warp To Secret Map E1m10 (Sewers) For Xbox Doom.Wad
- Added Possibility Of Using A Button Bind For Running
- Added Iwad Support For The Psn Doom Iwad Release
- Added Iwad Support For Xbox Doom.Wad
- Added Iwad Support For The Xbox Doom 2 Iwad Release
- Added Support For The Doom & Doom 2 Iwad's Of Doom 3 Bfg Edition (Pc)
- Added Support For Warping Xbox' Doom 2 Iwad From Map 02 To Secret Map 33
- Added Possibility To Jump In The Game
- Added Wad Selector Menu Info On How To Reset The Flags (Shown If A File Has Been Almost Selected)
- Added Crosshair Flag To Config
- Added Sd-Card Support
- Added Button To Change Weapons Backwards
- Added Possibility Of Loading Up To 3 Pwads
- Re_Introducing Key Bindings From My Previous Releases Of Chocolate To The Psp / Ps Vita
- Workaround For Some Minor "Bad V_Drawpatch" Crashes (But Hacx's Shotgun Frame Is Still A Bit Buggy)
- Reset Flags For Pwad's When Pressing The "X"-Button On The Wad Selector Menu
External Links
- Official Site - http://web.archive.org/web/20171230085554/http://cfgusbloader.ntd.homelinux.org/trac/CfgUSBLoader/
- Discord - https://code.google.com/archive/p/cfg-loader-mod/
- WiiBrew - https://wiibrew.org/wiki/Sintro
- Github - http://code.google.com/p/libmii/downloads/list