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|title=pFBN | |title=pFBN | ||
|image=pfbnvita.jpg | |image=pfbnvita.jpg | ||
|description=Final Burn Neo port | |description=Final Burn Neo port. Continuation of pFBA. | ||
|author=cpasjuste | |author=cpasjuste | ||
|lastupdated=2022/08/30 | |lastupdated=2022/08/30 | ||
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|source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo | |source=https://github.com/Cpasjuste/pemu/tree/master/pfbneo | ||
}} | }} | ||
pFBN: Portable FinalBurn Neo is a multiplatform port of [https://github.com/finalburnneo/FBNeo FinalBurn Neo] emulator. | |||
==Features== | |||
* | * Have a basic but user friendly user interface. | ||
* | * Use a recent rendering interface for speed and effect support. | ||
* | * Cross-platform and code portability. | ||
* | * Easy updates of fbneo core (no modifications to the original sources). | ||
* | * Use arm asm m68k ([https://github.com/notaz/cyclone68000 cyclone]) core on arm devices. | ||
== | ==User guide== | ||
*Data is located at "ux0:/data/pfba" | |||
*Default rom path is "ux0:/data/pfba/roms/" | |||
*Rom path can be changed in "ux0:/data/pfba/pfba.cfg" | |||
*Preview images can be put in "ux0:/data/pfba/previews/rom-name.png" | |||
pFBN current DATs files are located [https://github.com/libretro/FBNeo/tree/ae96b110c5938a48a9d712e04ce3a542e74ee186/dats here]. | |||
[ | |||
pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo): | |||
<pre | <pre> | ||
Channel F : | Arcade : "roms" | ||
Coleco : | Channel F : "channelf" | ||
Nintendo NES FDS : | Coleco : "coleco" | ||
Sega GameGear : | Nintendo NES FDS : "fds" | ||
Sega MegaDrive : | Sega GameGear : "gamegear" | ||
MSX : | Sega MegaDrive : "megadrive" | ||
Nintendo NES : | MSX : "msx" | ||
Neo Geo Pocket : | Nintendo NES : "nes" | ||
Nec PC-Engine : | Neo Geo Pocket : "ngp" | ||
SG-1000 : | Nec PC-Engine : "pce" | ||
Nec SuperGraFX : | SG-1000 : "sg1000" | ||
Sega Master System : | Nec SuperGraFX : "sgx" | ||
Spectrum : | Sega Master System : "sms" | ||
Nec TurboGraFX-16 : | Spectrum : "spectrum" | ||
Nec TurboGraFX-16 : "tg16" | |||
</pre> | |||
==Controls== | |||
'''UI:''' | |||
Start - General options, Default roms configuration | |||
Select - Per rom configuration | |||
'''In game:''' | |||
Select+Start - Menu | |||
Select+L - Saves states | |||
Select+Sqaure - Service switch | |||
Select+Triangle - 1P+2P switch | |||
Select+Left/Right - Change shader | |||
Select+Up/Down - Change scaling | |||
==Changelog== | ==Changelog== | ||
''' | '''v6.6''' | ||
* pfbn: support latest fbneo core (25f8e93) | * pfbn: support latest fbneo core (25f8e93). | ||
* pfbn: fix memory leak on stop | * pfbn: fix memory leak on stop. | ||
* pfbn: fix default dip switch values (fix red hearth, some megadrive | * pfbn: fix default dip switch values (fix red hearth, some megadrive games. | ||
* common: fix adding favorites in some cases | * common: fix adding favorites in some cases. | ||
* common: revert roms paths to default if not available | * common: revert roms paths to default if not available. | ||
* pnes/vita: should fix zip loading. | |||
* android: add android support (wip). | |||
Full list of changes can be found [https://github.com/Cpasjuste/pemu/releases here]. | |||
== | ==Credits== | ||
* | Thanks: | ||
* ScHlAuChi for all the advices, testing, and hardware support | * [http://www.consolex-bordeaux.fr/ Xavier] for the support. | ||
* | * ScHlAuChi for all the advices, testing, and hardware support. | ||
* xerpi for | * [http://www.fbalpha.com/ fba]/[http://mamedev.org/ mame] authors. | ||
* frangarcj for | * xerpi for [https://github.com/xerpi/libvita2d vita2d]. | ||
* people behind the | * frangarcj for [https://github.com/frangarcj/vita2dlib vita2d shader] support. | ||
* WinterMute and fincs, for their continue work on the Nintendo Switch | * people behind the [https://github.com/vitasdk vitasdk]. | ||
* [https://www.screenscraper.fr/ screencraper.fr] | * WinterMute and fincs, for their continue work on the Nintendo Switch. | ||
* [https://www.screenscraper.fr/ screencraper.fr]. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/Cpasjuste/pemu/tree/master/pfbneo | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/800 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/800 |
Revision as of 09:25, 1 Ocak 2023
pFBN | |
---|---|
File:Pfbnvita.jpg | |
General | |
Author | cpasjuste |
Type | Arcade |
Version | 6.6 |
License | Mixed |
Last Updated | 2022/08/30 |
Links | |
Download | |
Website | |
Source | |
pFBN: Portable FinalBurn Neo is a multiplatform port of FinalBurn Neo emulator.
Features
- Have a basic but user friendly user interface.
- Use a recent rendering interface for speed and effect support.
- Cross-platform and code portability.
- Easy updates of fbneo core (no modifications to the original sources).
- Use arm asm m68k (cyclone) core on arm devices.
User guide
- Data is located at "ux0:/data/pfba"
- Default rom path is "ux0:/data/pfba/roms/"
- Rom path can be changed in "ux0:/data/pfba/pfba.cfg"
- Preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
pFBN current DATs files are located here.
pFBN, as fbneo, support consoles roms. Here is the corresponding folders where roms should be located (as fbneo):
Arcade : "roms" Channel F : "channelf" Coleco : "coleco" Nintendo NES FDS : "fds" Sega GameGear : "gamegear" Sega MegaDrive : "megadrive" MSX : "msx" Nintendo NES : "nes" Neo Geo Pocket : "ngp" Nec PC-Engine : "pce" SG-1000 : "sg1000" Nec SuperGraFX : "sgx" Sega Master System : "sms" Spectrum : "spectrum" Nec TurboGraFX-16 : "tg16"
Controls
UI:
Start - General options, Default roms configuration
Select - Per rom configuration
In game:
Select+Start - Menu
Select+L - Saves states
Select+Sqaure - Service switch
Select+Triangle - 1P+2P switch
Select+Left/Right - Change shader
Select+Up/Down - Change scaling
Changelog
v6.6
- pfbn: support latest fbneo core (25f8e93).
- pfbn: fix memory leak on stop.
- pfbn: fix default dip switch values (fix red hearth, some megadrive games.
- common: fix adding favorites in some cases.
- common: revert roms paths to default if not available.
- pnes/vita: should fix zip loading.
- android: add android support (wip).
Full list of changes can be found here.
Credits
Thanks:
- Xavier for the support.
- ScHlAuChi for all the advices, testing, and hardware support.
- fba/mame authors.
- xerpi for vita2d.
- frangarcj for vita2d shader support.
- people behind the vitasdk.
- WinterMute and fincs, for their continue work on the Nintendo Switch.
- screencraper.fr.