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{{#seo: | {{#seo: | ||
|title=Vita Homebrew Games (Shooter) - GameBrew | |title=Vita Homebrew Games (Shooter) - GameBrew | ||
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|source=https://github.com/Rinnegatamante/NZP-Reboot | |source=https://github.com/Rinnegatamante/NZP-Reboot | ||
}} | }} | ||
Nazi Zombies Portable is a faithful recreation of Call of Duty Zombies for the PC, Nintendo Switch, PlayStation Vita and PlayStation Portable. Powered by Quake and coffee. | |||
This is a native port of [[Nazi Zombies Portable Reboot PSP|Nazi Zombies Portable Reboot]], the continuation of the original [[Nazi_Zombies_Portable_PSP|Nazi Zombies Portable PSP]] homebrew based on the Quakespasm Switch port. | |||
==Installation== | |||
Install VPK and unzip nzp.zip to ux0:data. | |||
Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | |||
==Controls== | |||
Start - Pause | |||
Up - Interact with stuffs (Buy weapons, open mistery box, repair barricades) | |||
Left - Switch Weapon | |||
Right - Jump | |||
Down - Crouch | |||
Cross - Run | |||
Circle - Knife | |||
Triangle - Grenade | |||
Square - Reload | |||
L - Aim | |||
R - Shoot | |||
You can rebind controls from the Options menu. | |||
==Screenshots== | ==Screenshots== | ||
nzprebootvita3.png | |||
nzprebootvita4.png | |||
nzprebootvita5.png | |||
nzprebootvita6.png | |||
==Changelog== | |||
'''v1.1''' | |||
* Added an option to enable/disable rear touchpad usage. | |||
* Added gyroscope aiming support. | |||
* Fixed a bug causing scoped weapons to have broken crosshair rendering. | |||
* Improved displacement of widgets in the map selection screen. | |||
* Added Crouch and Sprint bind options in the Controls binding options menu and removed unused ones. | |||
* Greatly improved performances by moving from immediate mode rendering for world and entities to shader based rendering. | |||
* Improved memory usage and performances by moving to 16 bit indices usage instead of 32 bit ones for some draw calls. | |||
* Added rumble effect when being hit by a zombie (PSTV only). | |||
== | ==Credits== | ||
* NZP Reboot (https://github.com/nzp-developers/NZP-Reboot) and original NZP team for the work done to create this total conversion of Quake. | |||
* | * MotoLegacy for pointing me out where to put my hands to fix some issues the Vita build had. | ||
* All my Patroners for their awesome support. | |||
== External links == | == External links == | ||
* | * GitHub - https://github.com/Rinnegatamante/NZP-Reboot | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/757 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/757 | ||
* | * PSX-Place - https://www.psx-place.com/threads/release-nazi-zombies-portable.35707/ | ||
* Reddit - https://www.reddit.com/r/vitahacks/comments/rj6lg7/release_nazi_zombies_portable_v11_great/ | |||
* Reddit - | * Reddit - https://www.reddit.com/r/vitahacks/comments/qxje5p/release_nazi_zombies_portable_native_vita_port_of/ | ||
* |
Revision as of 06:39, 29 December 2022
Nazi Zombies Portable | |
---|---|
File:Nazizombiesportablevita.jpg | |
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 1.1 |
License | Mixed |
Last Updated | 2021/12/18 |
Links | |
Download | |
Source | |
Nazi Zombies Portable is a faithful recreation of Call of Duty Zombies for the PC, Nintendo Switch, PlayStation Vita and PlayStation Portable. Powered by Quake and coffee.
This is a native port of Nazi Zombies Portable Reboot, the continuation of the original Nazi Zombies Portable PSP homebrew based on the Quakespasm Switch port.
Installation
Install VPK and unzip nzp.zip to ux0:data.
Install libshacccg.suprx, if you don't have it already, by following this guide.
Controls
Start - Pause
Up - Interact with stuffs (Buy weapons, open mistery box, repair barricades)
Left - Switch Weapon
Right - Jump
Down - Crouch
Cross - Run
Circle - Knife
Triangle - Grenade
Square - Reload
L - Aim
R - Shoot
You can rebind controls from the Options menu.
Screenshots
nzprebootvita3.png nzprebootvita4.png
nzprebootvita5.png nzprebootvita6.png
Changelog
v1.1
- Added an option to enable/disable rear touchpad usage.
- Added gyroscope aiming support.
- Fixed a bug causing scoped weapons to have broken crosshair rendering.
- Improved displacement of widgets in the map selection screen.
- Added Crouch and Sprint bind options in the Controls binding options menu and removed unused ones.
- Greatly improved performances by moving from immediate mode rendering for world and entities to shader based rendering.
- Improved memory usage and performances by moving to 16 bit indices usage instead of 32 bit ones for some draw calls.
- Added rumble effect when being hit by a zombie (PSTV only).
Credits
- NZP Reboot (https://github.com/nzp-developers/NZP-Reboot) and original NZP team for the work done to create this total conversion of Quake.
- MotoLegacy for pointing me out where to put my hands to fix some issues the Vita build had.
- All my Patroners for their awesome support.
External links
- GitHub - https://github.com/Rinnegatamante/NZP-Reboot
- VitaDB - https://vitadb.rinnegatamante.it/#/info/757
- PSX-Place - https://www.psx-place.com/threads/release-nazi-zombies-portable.35707/
- Reddit - https://www.reddit.com/r/vitahacks/comments/rj6lg7/release_nazi_zombies_portable_v11_great/
- Reddit - https://www.reddit.com/r/vitahacks/comments/qxje5p/release_nazi_zombies_portable_native_vita_port_of/