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Super Mario 64 Port Vita: Difference between revisions

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==Screenshots==
==Screenshots==
supermario64vita3.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita3.jpg
supermario64vita4.jpg
https://dlhb.gamebrew.org/vitahomebrews/supermario64vita4.jpg


==Known issues==
==Known issues==

Revision as of 07:17, 22 December 2022

Super Mario 64 Port
Supermario64vita2.jpg
General
Authorbythos14
TypePlatform
Version2021
LicenseMixed
Last Updated2021/02/25
Links
Source Only Download
Website
Source

Super Mario 64 Port for PS Vita, based on the full decompilation of Super Mario 64.

Note: This does not include all assets necessary for compiling the game. A prior copy of the game is required to extract the assets and to build the game. See instructions.

Screenshots

supermario64vita3.jpg supermario64vita4.jpg

Known issues

  • At the start of the game with Princess Peach, when the camera zooms out the skybox seems to disappear. It is only temporary.
  • The fade transition from the star select menu seems to have a minor bug, the white background disappears as it fades into white.
  • TAS Input stops working if the app is suspended or the Vita is put to sleep.

Credits

  • WOLFwang for making the livearea assets.
  • fgsfds for the initial effort towards porting to the vita.
  • The original sm64decomp team for this impressive decompilation.
  • The sm64-port team for the work towards porting the decomp to other platforms.
  • Rinnegatamante for making the vitaGL library, it made this port alot easier.

External links

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