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|title=Ren'Py | |title=Ren'Py | ||
|image=renpyvita.jpg | |image=renpyvita.jpg | ||
|description=A Native Ren'Py Visual Novel Port for the | |description=A Native Ren'Py Visual Novel Port for the PS Vita. | ||
|author=SonicMastr | |author=SonicMastr | ||
|lastupdated=2021/09/17 | |lastupdated=2021/09/17 | ||
Line 15: | Line 15: | ||
|license=MIT | |license=MIT | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/renpyvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/renpyvita.7z | ||
|website=https:// | |website=https://twitter.com/bigblackoniisan/status/1438285708393844742 | ||
|source=https://github.com/SonicMastr/renpy-vita | |source=https://github.com/SonicMastr/renpy-vita | ||
}} | }} | ||
renpy-vita is a native Ren'Py visual novel port for the PS Vita. Based on [https://github.com/uyjulian/renpy-switch/ renpy-switch] by uyjulian. | |||
[https://renpy.org/ Ren'Py] is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games. | |||
Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. | |||
==User guide== | |||
===Distribution Tool=== | |||
Want to make/port your own game? | |||
*Use Ren'Py PSVita Distribution Tool to ease the process of creating a Ren'Py bubble with the required structure and assets. | |||
*This tool was made to be used either standalone, or in tandem with the official Ren'Py SDK. | |||
How to use: | |||
*In order to create a valid project, you must create a folder with a valid <code>game</code> folder within it (eg. DDLC/game). | |||
*The application will automatically find these projects and add them to the list to be built. Be aware that valid LiveArea assets also need to be provided, including pic0.png. | |||
*After that, enter the required information, and click Build! All built VPKs will be put in the <code>dist</code> folder under their project name. | |||
===Ren'Py Vita Ports=== | |||
*[[Doki Doki Literature Club Vita]] | |||
*[[Contract Demon Vita]] | |||
* | |||
* | |||
== | ==Screenshots== | ||
'''Games made with Ren'Py''' | |||
renpyvita3.jpg | |||
renpyvita4.jpg | |||
renpyvita5.jpg | |||
renpyvita6.jpg | |||
== | ==Known issues== | ||
*Load times can be pretty long and some image loading may cause hitches. | |||
* | *Video playback will not work. | ||
*Quitting will crash. | |||
*Some games will run into memory issues. | |||
== | ==Credits== | ||
*[https://github.com/uyjulian uyjulian] for the inspiration and base. This project wouldn't have been conceived without him | Thanks: | ||
*[https://github.com/cuevavirus cuevavirus] for the base port of Python 2.7 so I could actually work on fixing up the rest | *[https://github.com/uyjulian uyjulian] for the inspiration and base. This project wouldn't have been conceived without him. | ||
*[https://github.com/strikersh strikersh] for fixing Python threads | *[https://github.com/cuevavirus cuevavirus] for the base port of Python 2.7 so I could actually work on fixing up the rest. | ||
*[https://github.com/GrapheneCt GrapheneCt] for PVR_PSP2 and allowing me to also contribute to that to fix some specific bugs in Ren'Py | *[https://github.com/strikersh strikersh] for fixing Python threads. | ||
*[https://github.com/isage isage] for his SDL contributions and lending me an early version with PVR_PSP2 support for me to dev on | *[https://github.com/GrapheneCt GrapheneCt] for PVR_PSP2 and allowing me to also contribute to that to fix some specific bugs in Ren'Py. | ||
*[https://github.com/Princess-of-Sleeping Princess-of-Sleeping] for devkit assistance and making me realize I was in Software Render mode | *[https://github.com/isage isage] for his SDL contributions and lending me an early version with PVR_PSP2 support for me to dev on. | ||
*[https://github.com/Ibrahim778 Ibrahim778] for getting on my ass about finishing this over and over and over again | *[https://github.com/Princess-of-Sleeping Princess-of-Sleeping] for devkit assistance and making me realize I was in Software Render mode. | ||
*The [https://github.com/vitasdk VitaSDK] maintainers for adding requesting changes essential for Ren'Py to work | *[https://github.com/Ibrahim778 Ibrahim778] for getting on my ass about finishing this over and over and over again. | ||
*The [https://github.com/vitasdk VitaSDK] maintainers for adding requesting changes essential for Ren'Py to work. | |||
== External links == | ==External links== | ||
* | * Twitter - https://twitter.com/bigblackoniisan/status/1438285708393844742 | ||
* | * GitHub - https://github.com/SonicMastr/renpy-vita | ||
* | * Reddit - https://www.reddit.com/r/vitahacks/comments/pp1jj8/release_renpy_psvita_the_latest_version_of_renpy/ |
Revision as of 00:42, 21 December 2022
Ren'Py | |
---|---|
File:Renpyvita.jpg | |
General | |
Author | SonicMastr |
Type | Game engine |
Version | 1.0 |
License | MIT License |
Last Updated | 2021/09/17 |
Links | |
Download | |
Website | |
Source | |
renpy-vita is a native Ren'Py visual novel port for the PS Vita. Based on renpy-switch by uyjulian.
Ren'Py is a visual novel engine – used by thousands of creators from around the world – that helps you use words, images, and sounds to tell interactive stories that run on computers and mobile devices. These can be both visual novels and life simulation games. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.
User guide
Distribution Tool
Want to make/port your own game?
- Use Ren'Py PSVita Distribution Tool to ease the process of creating a Ren'Py bubble with the required structure and assets.
- This tool was made to be used either standalone, or in tandem with the official Ren'Py SDK.
How to use:
- In order to create a valid project, you must create a folder with a valid
game
folder within it (eg. DDLC/game). - The application will automatically find these projects and add them to the list to be built. Be aware that valid LiveArea assets also need to be provided, including pic0.png.
- After that, enter the required information, and click Build! All built VPKs will be put in the
dist
folder under their project name.
Ren'Py Vita Ports
Screenshots
Games made with Ren'Py
renpyvita3.jpg renpyvita4.jpg
renpyvita5.jpg renpyvita6.jpg
Known issues
- Load times can be pretty long and some image loading may cause hitches.
- Video playback will not work.
- Quitting will crash.
- Some games will run into memory issues.
Credits
Thanks:
- uyjulian for the inspiration and base. This project wouldn't have been conceived without him.
- cuevavirus for the base port of Python 2.7 so I could actually work on fixing up the rest.
- strikersh for fixing Python threads.
- GrapheneCt for PVR_PSP2 and allowing me to also contribute to that to fix some specific bugs in Ren'Py.
- isage for his SDL contributions and lending me an early version with PVR_PSP2 support for me to dev on.
- Princess-of-Sleeping for devkit assistance and making me realize I was in Software Render mode.
- Ibrahim778 for getting on my ass about finishing this over and over and over again.
- The VitaSDK maintainers for adding requesting changes essential for Ren'Py to work.