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Jump n Bump Vita: Difference between revisions

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|title_mode=append
|title_mode=append
|image=jumpnbumpvita.jpg
|image=jumpnbumpvita.jpg
|image_alt=JumpNBump
|image_alt=Jump'n'Bump
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=JumpNBump
|title=Jump'n'Bump
|image=jumpnbumpvita.jpg
|image=jumpnbumpvita.jpg
|description=Port of JumpNBump for PSVITA.
|description=Port of JumpNBump for PSVITA.
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|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita.7z
|website=https://github.com/felixhaedicke/jumpnbump
|website=https://gbatemp.net/threads/release-jumpnbump-for-switch-and-vita.531421/
|source=https://github.com/rsn8887/jumpnbump
|source=https://github.com/rsn8887/jumpnbump
}}
}}
This is a Switch and Vita port of the classic multiplayer-only MS-DOS game Jump'n'Bump by Brainchild Design, based on the SDL2 port by [https://github.com/felixhaedicke/jumpnbump @felixhaedicke].
Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game.
Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game.


==Media==
==Features==
<youtube>YHrocZPWiH0</youtube>
*Physical keyboard support via Bluetooth (Vita).


==Installation==
==Installation==
* Install the .vpk file using Vitashell.
* Install the VPK file using [[VitaShell]].
 
==Controls==
Left Analog/D-Pad - Move the character


==Vita Exclusive Features==
Cross/Circle/Triangle/Square - Jump
*Physical keyboard support via Bluetooth (Vita).
 
Select/Start = ESC (restart game/advance through statistic screens)
 
R - Toggle aspect ratio between original (default), 4:3, and 16:9
 
'''Physical keyboard controls (Bluetooth):'''
 
Cursor keys - White rabbit move and jump
 
a d w - Yellow rabbit move and jump


==Controls==
i j l - Gray rabbit move and jump
*Left analog stick / Dpad = move the character, up to four controllers are supported
*B / Y / A / X = Jump
*Plus/Minus/Select/Start = ESC (restart game/advance through statistic screens)
*R (on controller 1) = toggle aspect ratio between original (default), 4:3, and 16:9


===Physical keyboard controls via Bluetooth (Vita)===
Keypad 4/8/6 - Brown rabbit move and jump
*Cursor keys = white rabbit move and jump
*a d w = yellow rabbit move and jump
*i j l = gray rabbit move and jump
*Keypad 4 / 8 / 6 = brown rabbit move and jump


==Screenshots==
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita-01.jpg
jumpnbumpvita3.png
https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita-02.jpg
jumpnbumpvita4.png
https://dlhb.gamebrew.org/vitahomebrews/jumpnbumpvita-03.jpg
 
==Media==
'''LibRetro Cores: Jump 'n Bump''' ([https://www.youtube.com/watch?v=YHrocZPWiH0 LibRetro]) <br>
<youtube>YHrocZPWiH0</youtube>


==Changelog==
==Changelog==
'''(v.1.0)'''
'''v1.00'''
* First Release.
*First release on Switch and Vita.
 
==Credits==
Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR.
 
Thanks to the many developers of the game, such as Mattias Brynervall, Andreas Brynervall, Anders Nilsson, and many more.
 
Thanks to Felix Haedicke for porting the game to SDL2 and Cmake.


== External links ==
==External links==
* Official Website - https://github.com/felixhaedicke/jumpnbump
* GitHub - https://github.com/rsn8887/jumpnbump
* Github - https://github.com/rsn8887/jumpnbump
* VitaDB - https://vitadb.rinnegatamante.it/#/info/426
* VitaDB - https://vitadb.rinnegatamante.it/#/info/426
* GBAtemp - https://gbatemp.net/threads/release-jumpnbump-for-switch-and-vita.531421/
* Reddit - https://www.reddit.com/r/SwitchHaxing/comments/aqtcxd/release_jumpnbump_for_switch_and_vita_v100/

Revision as of 06:08, 16 December 2022

Jump'n'Bump
File:Jumpnbumpvita.jpg
General
Authorrsn8887
TypeAction
Version1.00
LicenseGPL-2.0
Last Updated2019/02/15
Links
Download
Website
Source

This is a Switch and Vita port of the classic multiplayer-only MS-DOS game Jump'n'Bump by Brainchild Design, based on the SDL2 port by @felixhaedicke.

Jump'n'Bump is a simple but addictive multiplayer game. The goal is to stomp as many other rabbits as possible to win the game.

Features

  • Physical keyboard support via Bluetooth (Vita).

Installation

Controls

Left Analog/D-Pad - Move the character

Cross/Circle/Triangle/Square - Jump

Select/Start = ESC (restart game/advance through statistic screens)

R - Toggle aspect ratio between original (default), 4:3, and 16:9

Physical keyboard controls (Bluetooth):

Cursor keys - White rabbit move and jump

a d w - Yellow rabbit move and jump

i j l - Gray rabbit move and jump

Keypad 4/8/6 - Brown rabbit move and jump

Screenshots

jumpnbumpvita3.png jumpnbumpvita4.png

Media

LibRetro Cores: Jump 'n Bump (LibRetro)

Changelog

v1.00

  • First release on Switch and Vita.

Credits

Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Thomas Luten, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR.

Thanks to the many developers of the game, such as Mattias Brynervall, Andreas Brynervall, Anders Nilsson, and many more.

Thanks to Felix Haedicke for porting the game to SDL2 and Cmake.

External links

Advertising: