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PiCrest Vita: Difference between revisions

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Revision as of 03:15, 5 December 2022

PiCrest
File:Picrestvita.jpg
General
AuthorCreckeryop
TypePuzzle
Version1.15
LicenseMixed
Last Updated2022/03/08
Links
Download
Website
Source

A Picross game for PSVITA with a level editor to create new levels and multilanguage support.

Features

  • Level Editor with cool palette (R,G,B,H,S,V,A(alpha))
  • Themes Editor
  • Picross levels (5x5) -> (15x15)
  • 3 languages (English, Russian, Latina(Thanks to overmind98))
  • 93 Levels (More levels soon)
  • Already solved 93 levels? You can try new feature: Level generator (if you want to kill some time). The level generator does not create meaningful images.

Media

Screenshots

picrestvita-01.jpg picrestvita-02.jpg picrestvita-03.jpg

How to play

  • DPAD - Move
  • Cross - place field
  • Circle - place cross
  • Square - pencil

How to update if vpk isn't latest

  • Just copy changed files to ux0:app/PICRESTGM/

Changelog

v1.15

  • Japanese translation (thanks to @kuragehimekurara1)
  • Minor fixes

v1.11-1

  • changed level04 in hard folder

v1.11

  • 18 Levels
  • Perfect badge in level selection menu if you clear level without misses
  • Tutorial on first launch v1.11
  • Precentage of cleared levels in folder in upper right corner
  • New Algorythm of level generation
  • Autofill line with crosses if 0 is side number of this line
  • Minor fixes

v1.1
New features:

  • Previews (press square in level selection menu)
  • Hints at start of the level
  • Alpha channel in create mode
  • Undo/Redo functions in create mode
  • Level Generator
  • Score (Counting cleared levels)

Added:

  • FULL LOCALIZATION (i mean now even difficulties on different languages, but still 3 languages)
  • 7 Easy, 8 Medium, 10 Hard levels
  • Milliseconds to timers
  • 2 NEW THEMES (RedBlack and Cream coffee)
  • 4 Extra slots to palette
  • Pencil animation
  • "5 skip" in level selection menu by pressing Left or Right
  • now path in custom level selection menu

Changed:

  • Code was shortened (idk. is it influence on performance?)
  • readFile algorythm in libraries now it reads faster
  • design of pen and square

Fixed:

  • Little lag at start of the level
  • Minor fixes (reduced distances between text somewhere, changed center for the name when level is cleared. And so on)

1.02

  • Localization for saving message
  • Added 1 5x5 level
  • Added 7 10x10 levels
  • Added 6 15x15 levels

(1.0)

  • First Release.

External links

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