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#Download and extract file | #Download and extract file | ||
#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy all files to the root directory of the card | #[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy all files to the root directory of the card | ||
==User guide== | |||
All these games have the same interface (shown on the screenshot above), and can be played exactly the same way. | |||
There are two ways to type words with the stylus of your Nintendo DS : | |||
:By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf. fig. 1) | |||
:Second way : you can use the mini keyboard (cf. fig. 2) or the numerical keyboard | |||
Press the 'X' button to change the input type. | |||
==Controls== | |||
X - swap between mini-keyboard and letter-drawing modes | |||
A - valid, OK (v1.2 games only) | |||
B - abort, clear input text (v1.2 games only) | |||
L/R - changes the image size (Level9 games only) | |||
Start - pause, exit the game | |||
Select - save a game to the SRAM | |||
==Known Issues== | ==Known Issues== |
Revision as of 12:39, 21 September 2012
DSFrotz | |
File:Dsfrotz.jpg | |
General | |
---|---|
Author(s) | papafuji |
Type | Emulator |
Version | 2.0 beta-1 20080815 |
Licence | Mixed |
Links | |
[Media:Dsfrotz20beta.zip Download] | |
Website | |
Source |
<htmlet>adsense</htmlet>
DS-Frotz is papafuji's NDS port of Jonas Minnberg's GBA-Frotz.
Installation
- Download and extract file
- DLDI patch .nds file and copy all files to the root directory of the card
User guide
All these games have the same interface (shown on the screenshot above), and can be played exactly the same way.
There are two ways to type words with the stylus of your Nintendo DS :
- By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf. fig. 1)
- Second way : you can use the mini keyboard (cf. fig. 2) or the numerical keyboard
Press the 'X' button to change the input type.
Controls
X - swap between mini-keyboard and letter-drawing modes
A - valid, OK (v1.2 games only)
B - abort, clear input text (v1.2 games only)
L/R - changes the image size (Level9 games only)
Start - pause, exit the game
Select - save a game to the SRAM
Known Issues
User fonts not yet implemented.
Inline keywords userlist not yet implemented.
Changelog
DSFrotz2.0_beta1_20080815
New features:
- New double-screen display mode
- User backgrounds and icons available
- Debugged azerty/qwerty keyboards
- Border_zone, trinity and freefall working fine
- User-modifiable keywords and abbreviations
- A lot of bugs exterminated
DSFrotz2.0_alpha_20080724
New features:
- Game files on cart, with user folder organisation
- Per folder & per game ini files
- Multi fonts and accentuated fonts
- Predefined user-modifiable keywords and abbreviations
- New azerty/qwerty keyboards
- A lot of bugs exterminated
Credits
Mollusk : for PAlib - http://www.palib.info/
Chishm / Drunkencoders : for DLDI tools
Flap, Derek, Julian & Mauro : for their support
GBA-Frotz version : Jonas Minnberg - http://www.nightmode.org/frotz
actual Frotz implementation : David Griffith - 2002
original Frotz interpreter : Stefan Jokisch - 1995
IF archive : ftp://ftp.ifarchive.org/if-archive/
BAF's guide to IF archive : http://www.wurb.com/if/