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DSFrotz: Difference between revisions

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(Created page with "{{Infobox homebrew | title = DSFrotz | image = File:Dsfrotz.jpg | type = Emulator | version = 2.0 beta-1 20080815 | licence = Mixed | author ...")
 
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#Download and extract file
#Download and extract file
#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy all files to the root directory of the card
#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy all files to the root directory of the card
==User guide==
All these games have the same interface (shown on the screenshot above), and can be played exactly the same way.
There are two ways to type words with the stylus of your Nintendo DS :
:By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf. fig. 1)
:Second way : you can use the mini keyboard (cf. fig. 2) or the numerical keyboard
Press the 'X' button to change the input type.
==Controls==
X - swap between mini-keyboard and letter-drawing modes
A - valid, OK (v1.2 games only)
B - abort, clear input text (v1.2 games only)
L/R - changes the image size (Level9 games only)
Start - pause, exit the game
Select - save a game to the SRAM


==Known Issues==
==Known Issues==

Revision as of 12:39, 21 September 2012

DSFrotz
File:Dsfrotz.jpg
General
Author(s)papafuji
TypeEmulator
Version2.0 beta-1 20080815
LicenceMixed
Links
[Media:Dsfrotz20beta.zip Download]
Website
Source
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DS-Frotz is papafuji's NDS port of Jonas Minnberg's GBA-Frotz.

Installation

  1. Download and extract file
  2. DLDI patch .nds file and copy all files to the root directory of the card

User guide

All these games have the same interface (shown on the screenshot above), and can be played exactly the same way.

There are two ways to type words with the stylus of your Nintendo DS :

By default, you can directly draw the letters on the screen, according to the PA-Grafiti alphabet (cf. fig. 1)
Second way : you can use the mini keyboard (cf. fig. 2) or the numerical keyboard

Press the 'X' button to change the input type.

Controls

X - swap between mini-keyboard and letter-drawing modes

A - valid, OK (v1.2 games only)

B - abort, clear input text (v1.2 games only)

L/R - changes the image size (Level9 games only)

Start - pause, exit the game

Select - save a game to the SRAM

Known Issues

User fonts not yet implemented.

Inline keywords userlist not yet implemented.

Changelog

DSFrotz2.0_beta1_20080815

New features:

  • New double-screen display mode
  • User backgrounds and icons available
  • Debugged azerty/qwerty keyboards
  • Border_zone, trinity and freefall working fine
  • User-modifiable keywords and abbreviations
  • A lot of bugs exterminated

DSFrotz2.0_alpha_20080724

New features:

  • Game files on cart, with user folder organisation
  • Per folder & per game ini files
  • Multi fonts and accentuated fonts
  • Predefined user-modifiable keywords and abbreviations
  • New azerty/qwerty keyboards
  • A lot of bugs exterminated

Credits

Mollusk : for PAlib - http://www.palib.info/

Chishm / Drunkencoders : for DLDI tools

Flap, Derek, Julian & Mauro : for their support

GBA-Frotz version : Jonas Minnberg - http://www.nightmode.org/frotz

actual Frotz implementation : David Griffith - 2002

original Frotz interpreter : Stefan Jokisch - 1995

IF archive : ftp://ftp.ifarchive.org/if-archive/

BAF's guide to IF archive : http://www.wurb.com/if/

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