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RSC-C 3DS: Difference between revisions

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|version=mudclient177-rev1
|version=mudclient177-rev1
|license=AGPL-3.0
|license=AGPL-3.0
|download=https://dlhb.gamebrew.org/3dshomebrews/yamkc3ds.7z
|download=https://dlhb.gamebrew.org/3dshomebrews/rscc3ds.7z
|website=https://github.com/mariohackandglitch/YAMKC_3DS
|website==https://github.com/2003scape/rsc-c
|source=https://github.com/mariohackandglitch/YAMKC_3DS
|source==https://github.com/2003scape/rsc-c
}}
}}
YAMKC 3DS - Yet Another Mario Kart Clone 3DS is a Mario Kart game clone for the 3DS.  
YAMKC 3DS - Yet Another Mario Kart Clone 3DS is a Mario Kart game clone for the 3DS.  

Revision as of 13:36, 11 August 2022

RuneScape Classic
Rscc3ds2.png
General
Author2003scape
TypeRole playing
Versionmudclient177-rev1
LicenseAGPL-3.0
Last Updated2022/04/01
Links
Download
[=https://github.com/2003scape/rsc-c Website]
[=https://github.com/2003scape/rsc-c Source]

YAMKC 3DS - Yet Another Mario Kart Clone 3DS is a Mario Kart game clone for the 3DS.

This project was made for a videogame console game development course, where the idea to replicate an official Mario Kart game, using Mario Kart 7 as the inspiration. The game was implemented by a team of 3 members during 3 months, written in C++ and using OpenGL as a graphics engine.

Media

3DS Homebrew - Yet Another Mario Kart Clone 3DS (v0.2) (PabloMK7)

Fan Game - Yet Another Mario Kart Clone (v0.1) (PabloMK7)

Changelog

v0.1

  • Loading 3D models from .obj files, and using the material settings stored on .mtl files.
  • Loading a course in .obj format.
  • Loading a kart + driver + wheels in .obj format (positions hardcoded).
  • Kart movement physics (tried to mimic Mario Kart 7 feeling as much as I could).
  • Lighting.
  • Several display modes (day/night, clear/fog and bird's view) required by the course.
  • 2D collision with walls and offroad (implemented using a png).

Credits

The following libraries or pieces of code have been used:

The following editors have been used:

Huge thanks to Gericom, Ermelber and Jelle for granting permission to use some of their work and code. Huge thanks to Cochu U for her music and sound effects.

External links

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