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Copy the lynx folder to the root of your SD card, and put lynxboot.img in the /lynx/Bios/ folder. | Copy the lynx folder to the root of your SD card, and put lynxboot.img in the /lynx/Bios/ folder. | ||
Put your | Put your Lynx roms in the /lynx/Roms/ folder. | ||
In the /lynx/Skin/ folder there is a basic background, an empty saveslot image and a Load Rom screen image, all in 32bpp png format. | In the /lynx/Skin/ folder there is a basic background, an empty saveslot image and a Load Rom screen image, all in 32bpp png format. | ||
==User guide== | ==User guide== |
Revision as of 11:19, 2 Ocak 2022
Handy 3DS | |
---|---|
General | |
Author | nop90 |
Type | Handheld |
Version | 1.1 |
License | GPL |
Last Updated | 2016/03/24 |
Links | |
Download | |
Website | |
Source | |
Handy 3DS is an Atari Lynx Emulator, which is a port of Handy320 v0.1 for Dingux and OpenDingux that is based upon Handy SDL by SDLemu Team and Handy v0.90 by K. Wilkins.
The first port to 3DS was by Hippy Dave who made a fake SDL layer using Xerpi 3DS libs (sf2dlib, sftdlib, sfillib). Hippy Dave released the source on GBATemp and the project was continued by nop90.
The v1.0 of the emulator uses the font Hack by Chris Simpkins, released under Public domain, GPL, OFL. Stating from v1.1 it uses ROBOTO font.
Installation
Note: The emulator requires an authentic BIOS image file to run. The file should be named lynxboot.img.
Copy the Handy3ds folder to the 3ds folder on your SD card. It contains 3DSX/SMDH and CIA builds.
Copy the lynx folder to the root of your SD card, and put lynxboot.img in the /lynx/Bios/ folder.
Put your Lynx roms in the /lynx/Roms/ folder.
In the /lynx/Skin/ folder there is a basic background, an empty saveslot image and a Load Rom screen image, all in 32bpp png format.
User guide
You can find dsome lynx homebrew games at Atari Gamer.
While running a ROM, you can change the screen size with the Back left buton.
If you want to create custom skins - the background image size is not fixed, it will be fitted to the top screen size, but it's better to respect the 400x240 size. The other two are fixed size and will not be loaded if have wrong sizes.
Screenshots
Known issues
Sometimes the emulators hangs.
CIA version can't resume the emulator if you go to 3DS menu and then go back to the program.
Changelog
V1.1b 2016/03/24
- Added German language (translation provided by @dude1709).
- Adden Nederlans language (translation provided by @DjoeN).
V1.1 2016/03/23
- Updated ctrulib calls.
- Added language selection (English, Italian, French). French is made with the help of google translate, so could not be perfect.
- Changed font to ROBOTO.
- Added fast CPU clock on N3DS (yet to be tested).
V1.0 alpha 2015/09/03
- Fixed a lot of little bugs.
- Configured the handy core to reach 60FPS on o3ds.
- Sound quality improved.
V0.3.1 alpha 2015/08/29
- Fixed Sound and Framerate limit for N3DS.
V0.3 alpha 2015/08/26
- Improved sound quality. With FPS < 60 the sound now has variable ferquency to adjust to the FPS, this avoids crackling but the sound is slowed down.
- Fixed FPS limiter.
- Added screen rotation with R key. Direction keys are rotated accordingly.
- Added config options to turn off bottom screen and to change background color.
- Added page up / page down with L and R keys while selecting roms.
V0.2 alpha 2015/08/21
- Fixed some bugs on GUI and modified it's layout.
- Added configuration parameters save on SD and autoload on startup.
- Added png images in skin folder for empty saveslot and Load Game screen (can be modified respecting image sizes).
- Modified the name of top screen background image and proposed a better image.
- Cleaned all the code related to frameskip (doesn't make sense with HW rendering as it's is very lightweight).
- Disabled state saving on exit (not very usefull and caused some strange crashes).
- Implemented a basic and very crackling sound output (disabled by default as not practically usable at the moment).
- Some code cleaning.
V0.1 alpha 2015/08/05
- First release.