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Brick Breaker 3D 3DS: Difference between revisions

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==Installation==
==Installation==
Available in CIA, 3DS, and 3DSX formats.
Available in CIA, 3DS, and 3DSX formats.
* 3DSX - Use the .3dsx provided with the homebrew launcher.
* 3DSX - Use the .3dsx provided with the Homebrew Launcher.
* CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
* CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
* 3DS - Copy .3ds to your SD card.
* 3DS - Copy .3ds to your SD card.

Revision as of 11:52, 23 December 2021

Brick Breaker 3D
Brickbreakerfuk2.png
General
AuthorFUK-Team
TypeArcade Games
Version1
LicenseMixed
Last Updated2017/07/28
Links
Download
Website
Source

Brick Breaker 3D is a Brick Breaker aka Breakout homebrew game for the 3DS.

The game took over half a year to develop with many features including a full working level editor, which is also available on the NDS.

Installation

Available in CIA, 3DS, and 3DSX formats.

  • 3DSX - Use the .3dsx provided with the Homebrew Launcher.
  • CIA - Copy .cia to your SD card and install it with the CIA manager of your choice.
  • 3DS - Copy .3ds to your SD card.

Controls

Editor:

D-Pad - Move the marker

A - Change block to destructable one (3 hits)

B - Change block to solid one

Y - Change block to destructable one (1 hit)

Start - Save changes and return to menu

Screenshots

brickbreakerfuk3.png brickbreakerfuk4.png

Changelog

V1.0

  • Complete Touchscreen support.
  • Fixed a few collision bugs.
  • Fixed a bug that resulted into too high highscores.
  • Fixed a bug that resulted into too low "won" requirements.

RC1

  • Tcm0 stopped working on this project and gave everything to Kero.
  • Better intro music.
  • Reduced unnecessary RAM usage.
  • Moved the map editor to the middle of the top screen (looks a bit better).
  • Added touchscreen support to the level editor.
  • Fixed serious framerate drops in the credits (it's still unstable but much higher).
  • Fixed a bug where the game didn't recognize that you won (might have led to instant-win before).
  • Fixed some collision bugs (but they will stay in the credits 'game').
  • There seem to be more but the remaining ones aren't that game breaking.

BETA 5

  • Added map loading from text file.
  • Added map creator.
  • Fixed some minor stuff.

BETA 4

  • Added audio playback (not the right way to do it and not very good but better than nothing).
  • Added credits.
  • Advanced score system: first hit gives 500, second 1000 and third 1500.
  • Added instructions.
  • Added a rainbow effect for the borders at the topscreen.
  • Prettier main menu.
  • Fixed some minor stuff.

BETA 3

  • Advanced block collision (still not perfect but good enough).
  • Fixed a bug where you could see too much of a sprite for one frame.
  • Added the main menu and "you lost"-screen.
  • Added 3D.
  • Reorganized some parts of the code.
  • Added a score on the bottom screen (currently every block counts as 1k).
  • Improved block reflection at the bumper (changed from int to float).
  • Last but not least: a (saved) highscore was added (the current save might be deleted with a future update).

BETA 2

  • Added support for Directional Pad, Circlepad, C-Stick and A/Y.
  • Added bricks (a block with 3 lifes, undestructable brick).
  • Random map generator.
  • Better textures.

Credits

Every version from RC1 on is developed by Kero.

External links

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