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{{Infobox 3DS Homebrews | {{Infobox 3DS Homebrews | ||
|title=Craftus | |title=Craftus | ||
|image= | |image=Craftus3ds2.png | ||
|description=Craftus in a Minecraft clone for Nintendo 3DS. | |description=Craftus in a Minecraft clone for Nintendo 3DS. | ||
|author=RSDuck | |author=RSDuck |
Revision as of 05:31, 16 December 2021
Craftus | |
---|---|
General | |
Author | RSDuck |
Type | Simulation |
Version | 2017 |
License | Apache-2.0 |
Last Updated | 2017/08/21 |
Links | |
[source only Download] | |
Website | |
Source | |
Craftus in a Minecraft clone for Nintendo 3DS (and not a continuation of 3DSCraft by smea).
The project was later rewritten and released as Craftus Reloaded.
Features
- A world which is theoretically infinite which looks a little bit like a landscape.
- Stereo 3D.
- Building and placing blocks.
- Ambient Occlusion(these shadows in the edges between the cubes).
Screenshots
Credits
- Of course to those who made 3DS homebrew possible (too many to be listed here).
- Everybody who wrote something for 3DS and made it open source.
- The textures come from the Minecraft Ressourcepack Pixel Perfect by XSSheep which is licensed under CC-BY-SA. The file Pixel Perfection V3.5.zip is a full copy of it. The folder romfs/textures contains some textures extracted from it. For more informations about the Ressourcepack see here.
- Craftus also depends on several other small but very useful libraries packaged in the deps folder.
- The greedy meshing algorithm is based of the work from Robert O'Leary and Mikola Lysenko(see here: https://github.com/roboleary/GreedyMesh).