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|version=1.0RC | |version=1.0RC | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/ | |download=https://dlhb.gamebrew.org/3dshomebrews/zeldapicross.7z | ||
|website=https://gbatemp.net/threads/release-zelda-picross.452708 | |website=https://gbatemp.net/threads/release-zelda-picross.452708 | ||
|source=https://github.com/nop90/ZeldaPicross | |source=https://github.com/nop90/ZeldaPicross | ||
}} | }} | ||
Zelda Picross 3DS is a port of a Zelda theme picross game originally made by Vincent Jouillat. | |||
== | ==Installation== | ||
Available in 3DSX/SMDH and CIA formats. All the resources are included in the executable using romfs. | |||
The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs. | |||
Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. | ==User guide== | ||
Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids. | |||
Using his courage and pencil together, Link set off on this new challenge. | |||
==Controlss== | |||
D-Pad - Move | |||
A - Select, Read next, Mark filled square | |||
A (hold) - start the selction of rectangle of squares to mark | |||
B - Mark empty square | |||
B (hold) - Start the selction of rectangle of squares to mark empty | |||
Start - Exit | |||
== | ==Screenshots== | ||
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross3.png | |||
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross4.png | |||
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross5.png | |||
https://dlhb.gamebrew.org/3dshomebrews/zeldapicross6.png | |||
==Changelog== | |||
'''V1.0RC 2017/01/02''' | |||
* Minor fixes. | |||
* Added CIA Build. | |||
'''V1.0beta 2016/12/13''' | |||
* Added music. | |||
'''Ver. 1.0alpha 2016/12/10''' | |||
* First alpha release. | |||
* Game should be complete but is mostly untested. | |||
* Sfx are enabled but not the background musics (too slow to load and can cause some crashes). | |||
* Only 3DSX format. | |||
== | ==Credits== | ||
* The [http://www.zeldaroth.fr original game] is made by Vincent Jouillat. | |||
* | * This game uses the sf2d and sftd libraries created by xerpi. | ||
* | |||
[[Category:3DS homebrew games]] | |||
[[Category:Homebrew puzzle games on 3DS]] | |||
Revision as of 12:22, 24 December 2021
Zelda Picross | |
---|---|
File:Zelda-Picross.jpeg | |
General | |
Author | nop90 |
Type | Puzzle |
Version | 1.0RC |
License | Mixed |
Last Updated | 2017/01/02 |
Links | |
Download | |
Website | |
Source | |
Zelda Picross 3DS is a port of a Zelda theme picross game originally made by Vincent Jouillat.
Installation
Available in 3DSX/SMDH and CIA formats. All the resources are included in the executable using romfs.
The game creates a ZeldaPicross subfolder inside the 3ds folder if doesn't exist. Here will be saved your savefiles and game configs.
User guide
Following a vow to the Triforce formulated by Ganon on a sad rainy day, the kingdom of Hyrule changed into Picross grids.
Using his courage and pencil together, Link set off on this new challenge.
Controlss
D-Pad - Move
A - Select, Read next, Mark filled square
A (hold) - start the selction of rectangle of squares to mark
B - Mark empty square
B (hold) - Start the selction of rectangle of squares to mark empty
Start - Exit
Screenshots
Changelog
V1.0RC 2017/01/02
- Minor fixes.
- Added CIA Build.
V1.0beta 2016/12/13
- Added music.
Ver. 1.0alpha 2016/12/10
- First alpha release.
- Game should be complete but is mostly untested.
- Sfx are enabled but not the background musics (too slow to load and can cause some crashes).
- Only 3DSX format.
Credits
- The original game is made by Vincent Jouillat.
- This game uses the sf2d and sftd libraries created by xerpi.