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|version=2006 | |version=2006 | ||
|license=Mixed | |license=Mixed |
Revision as of 10:12, 31 October 2021
Touch & Bomb | |
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General | |
Author | Tipiak |
Type | Other Games |
Version | 2006 |
License | Mixed |
Last Updated | 2006/03/18 |
Links | |
Download | |
Website | |
Touch & Bomb is a DS homebrew game inspired by the Super Mario 64 DS minigame with the bomb. It consists of placing the bombs according to their colors in a minimum of time. It is made with PAlib.
This homebrew was released as an entry into the NEO Spring Coding Competition 2006, ranked 8th.
User guide
In this homebrew version, there are 4 bombs and 4 squares to put them in.
For each correctly classified bomb, you gain one point.
There is a time limit and the goal of the game is to have the highest score.
There are different levels, and at each level the speed/number of bomb increases.
Controls
Operate with Stylus.
Screenshots
Compatibility
The game runs on Dualis or on DS.
Changelog
Version 2.4
- Modification of graphics.
Version 2.3
- Redone all the graphics part of the game, now it looks a little better.
- Added several game boards and changed the way the difficulty increases. Now, at each level, you gain 100 units of time and the speed increases as you go.
Version 2.1
- Fixed a lot of bugs, including the one that caused the display to screw up from time to time (thanks to Smealum for the idea).
- Also rewrote 3/4 of the code to make it more clear and readable .
Version 2.0
- Changed quite a few little things like score and time management.
- Added different levels, all "holes" work and also made the size of the bombs bigger.
- Also added a small animation for the bombs and a title screen.
- Added some music to brighten it up.
Version 1.0
- First draft of the project and definition of the graphics. There is only one "hole" that works. No score or time.
External links
- PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=1267
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=1869.0 (archived)