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Supaplex DS: Difference between revisions

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https://dlhb.gamebrew.org/dshomebrew/supaplexds2.png
https://dlhb.gamebrew.org/dshomebrew/supaplexds2.png
https://dlhb.gamebrew.org/dshomebrew/supaplexds3.png
https://dlhb.gamebrew.org/dshomebrew/supaplexds3.png
 
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'nds';
EJS_gameName = "Supaplex DS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/supaplexds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on M3 Real (M3 Sakura Triple Boot v1.12 and M3 Real firmware v4.0).
Tested on M3 Real (M3 Sakura Triple Boot v1.12 and M3 Real firmware v4.0).

Revision as of 07:42, 20 November 2023

Supaplex DS
Supaplexds.png
General
AuthorRyouArashi
TypePuzzle
VersionWIP
LicenseMixed
Last Updated2010/09/22
Links
Download
Website
Source

Supaplex DS is a remake of the Amiga classic puzzle game Supaplex, written with PALib.

The project has been cancelled since August 2010.

User guide

The task is to guide Murphy (the red smiley) through up to 111 Levels, evading falling stones (Zonks), crazy scissors and more dangers, gather a set number of infotrons each stage and finally find the Exit block.

Controls

Menu:

Up/Down - Select Level

A/Start - Start Level

In game:

D-Pad - Move Murphy

A+D-pad - Eat Board next to Murphy without moving

Select - Self destruct (if you get stuck)

Screenshots

supaplexds2.png supaplexds3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on M3 Real (M3 Sakura Triple Boot v1.12 and M3 Real firmware v4.0).

Also works on emulator no$gba 2.6.

Known issues

Not all Objects and Moves are implemented, limiting the number of playable levels.

Minor animation glitches.

Changelog

Update WIP

  • Game mechanics for Ports and Eat-Tile-Next-To-Murphy added (no gfx/animations though).
  • Levels 5, 7, 8, 10, 13 playable.

External links

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