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https://dlhb.gamebrew.org/dshomebrew/sudokudsmor4.png | https://dlhb.gamebrew.org/dshomebrew/sudokudsmor4.png | ||
https://dlhb.gamebrew.org/dshomebrew/sudokudsmor5.png | https://dlhb.gamebrew.org/dshomebrew/sudokudsmor5.png | ||
<!--BEGIN Online Emulator Section--> | |||
==Online Emulator== | |||
{{#tag:html| | |||
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div> | |||
<script type='text/javascript'> | |||
{{DS EmulatorJS Settings}} | |||
EJS_core = 'nds'; | |||
EJS_gameName = "Sudoku"; | |||
EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/sudokudsmor.7z'; | |||
</script> | |||
{{EmulatorJS Loader}} | |||
}} | |||
{{DS Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Known issues== | ==Known issues== | ||
Occasionally the program will freeze while trying to generate a puzzle. This happens, however, very rarely. Seeded puzzle #10 cause the program to freeze. | Occasionally the program will freeze while trying to generate a puzzle. This happens, however, very rarely. Seeded puzzle #10 cause the program to freeze. |
Revision as of 23:11, 20 November 2023
Sudoku | |
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General | |
Author | Morgan Robertson (morganDS) |
Type | Puzzle |
Version | 1.0 |
License | Mixed |
Last Updated | 2007/11/18 |
Links | |
Download | |
Website | |
Sudoku DS is a remake of the puzzle game Sudoku for the NDS, with the options to change the background and music.
User guide
How to play
The objective is to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 sub-grids that compose the grid (also called boxes, blocks, regions or sub-squares) contains all of the digits from 1 to 9.
- Givens - Select how many numbers are given in a game.
- Freebies - Select the maximum number of freebies that can be used during a game.
- Corrector - Turn the corrector on/off. When on, you will be informed if you entered an incorrect number.
- Show/hide possibilities - This option can show you the possible entries for the currently selected space based on the numbers that you have entered into the puzzle.
- Keep score - A scoring grid will be displayed after the puzzle is completed if this option is turned on.
- Timer - Turn the timer on or off.
- Generation - Determine how puzzles will be generated.
- In seeded mode, the same puzzle will always be generated for a given seed.
- Tap the seed number on the touch screen to change the seed.
- The seed number will automatically increase by one when a puzzle is completed or if New is selected during gameplay.
Controls
Stylus - Select menu options, Enter numbers on the grid
A - Select menu options, Use a freebie
B - Back from options screen, Erase a number on the grid
D-Pad - Move cursor
Screenshots
Online Emulator
Nintendo DS | Keyboard |
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Known issues
Occasionally the program will freeze while trying to generate a puzzle. This happens, however, very rarely. Seeded puzzle #10 cause the program to freeze.
The sound file for Crossbones is a little fuzzy due to several files conversions and compression.
Credits
Programmed by Morgan Robertson.
Graphics by Morgan Robertson.
Music by Morgan Robertson.
Special Thanks To:
- Mollusk and everyone at PAlib for writing a great library and other resources.
- Everyone who offered help and support in the PAlib forums.
- Everyone at devkitPro.
- Friends for the support in all programming endeavors.
External links
- SceneBeta - http://nds.scenebeta.com/noticia/sudoku