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ASCIIWAR is a RPG game on DS created by Samel | ASCIIWAR is a homebrew RPG game on DS created by Samel. | ||
This homebrew was participated in to the NEO Spring Coding Compo 2008 and in the 2009 best DS homebrew contest. | This homebrew was participated in to the NEO Spring Coding Compo 2008 and in the 2009 best DS homebrew contest. | ||
==Installation== | ==Installation== | ||
Download and extract file. | |||
[[DLDI|DLDI]] patch it if needed (if your card does not have auto-patching) and copy it to the flash card. | |||
Create a file named ASCIIWAR (it will save all character and score) and put in the flash card. | |||
==User guide== | |||
You are the RAM controller. The RAM values are gone crazy. Kill them all before the CPU crashes. | |||
If you manage to kill the fake RAM controller then all Ascii will follow your rules. Remember to collect chips and that the ram change very often. | |||
Are you ready for The Great War? | |||
===Command and Spells=== | |||
Toggle the popup keyboard to use commands and cast spells. | |||
L then l - | '''List of commands:''' | ||
{| class="wikitable" | |||
|- | |||
| L || Popup the keyboard. | |||
|- | |||
| L then c || List command. | |||
|- | |||
| L then h || This help. | |||
|- | |||
| L then i || Inventory. | |||
|- | |||
| L then l || List spell. | |||
|- | |||
| L then k || Commit suicide. | |||
|- | |||
|} | |||
L | '''List of spells:''' | ||
{| class="wikitable" | |||
|- | |||
| b || Bzero spell [L+20 MP] (hurt all ascii in sight). | |||
|- | |||
| f || Free spell [IN/2 MP] (restore HP). | |||
|- | |||
| m || Malloc [IN MP] (expand ram sense). | |||
|- | |||
| p || Preempt spell [15 MP] (delay next ram refresh). | |||
|- | |||
| r || Random spell [10 MP] (change level). | |||
|- | |||
| s || Sigsuspend spell [IN MP] (freeze the cpu). | |||
|- | |||
| u || Umask spell [L MP] (mask yourself to ascii). | |||
|- | |||
|} | |||
== | ==Controls== | ||
D-Pad - Move | |||
B - Rest 1 turn | |||
L - Popup the keyboard (for commands and spells) | |||
==Changelog== | ==Changelog== | ||
'''version 0.9999''' | '''version 0.9999''' | ||
* Save | * Save. | ||
* Load | * Load. | ||
* Better UI | * Better UI. | ||
* A,X,Y are now customizable | * A,X,Y are now customizable. | ||
* | * Fixed some bugs [thanks sic_z]. | ||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew role playing games on DS]] |
Revision as of 06:22, 23 Haziran 2021
ASCIIWAR | |
File:Asciiwards.PNG | |
General | |
---|---|
Author(s) | Samel |
Type | Role Playing |
Version | 0.9999 |
Licence | Mixed |
Links | |
[Media:ASCIIWARds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
ASCIIWAR is a homebrew RPG game on DS created by Samel.
This homebrew was participated in to the NEO Spring Coding Compo 2008 and in the 2009 best DS homebrew contest.
Installation
Download and extract file.
DLDI patch it if needed (if your card does not have auto-patching) and copy it to the flash card.
Create a file named ASCIIWAR (it will save all character and score) and put in the flash card.
User guide
You are the RAM controller. The RAM values are gone crazy. Kill them all before the CPU crashes.
If you manage to kill the fake RAM controller then all Ascii will follow your rules. Remember to collect chips and that the ram change very often.
Are you ready for The Great War?
Command and Spells
Toggle the popup keyboard to use commands and cast spells.
List of commands:
L | Popup the keyboard. |
L then c | List command. |
L then h | This help. |
L then i | Inventory. |
L then l | List spell. |
L then k | Commit suicide. |
List of spells:
b | Bzero spell [L+20 MP] (hurt all ascii in sight). |
f | Free spell [IN/2 MP] (restore HP). |
m | Malloc [IN MP] (expand ram sense). |
p | Preempt spell [15 MP] (delay next ram refresh). |
r | Random spell [10 MP] (change level). |
s | Sigsuspend spell [IN MP] (freeze the cpu). |
u | Umask spell [L MP] (mask yourself to ascii). |
Controls
D-Pad - Move
B - Rest 1 turn
L - Popup the keyboard (for commands and spells)
Changelog
version 0.9999
- Save.
- Load.
- Better UI.
- A,X,Y are now customizable.
- Fixed some bugs [thanks sic_z].