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REminiscence for PSP: Difference between revisions

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| image = reminiscencepsp.jpg|250px
| image = reminiscencepsp.jpg|250px
| type = Platformer
| type = Platformer
| lastupdated = 2011/08/20
| version = 0.2.1 (20 Aug 2011)  
| version = 0.2.1 (20 Aug 2011)  
| license = Mixed
| license = Mixed

Revision as of 12:46, 22 October 2021

REminiscence for PSP
Reminiscencepsp.jpg
General
AuthorSektor
TypePlatformer
Version0.2.1 (20 Aug 2011)
LicenseMixed
Last Updated2011/08/20
Links
Download
Website
Source


REminiscence is a re-implementation of the engine used in the game Flashback: The Quest for Identity made by Delphine Software and released in 1992. REminicence was first released by Gregory Montoir in 2005.

It is a 2D platformer with similar style and gameplay to classics like Another World or Prince of Persia.

It was submitted to the Neo Summer Coding Compo 2009 (PSP Games, 2nd place) and the Neo Retro Coding Compo 2011 (Game, 4th place).

Installation

Note: To run REminiscence, you will need a copy of the data files from the DOS version of Flashback to play the full game (demo is included).

Copy REminiscence folder to ms0:/PSP/GAME/

Data files go in ms0:/PSP/GAME/REminiscence/data/

Save files go in ms0:/PSP/GAME/REminiscence/save/

The eboot.pbp is signed, so it should also work on official firmwares (only tested on 5.0 M33-6).

User guide

The game features multiple levels of altitude. Play as the main character Conrad to jump, grab onto ledges, climb, use elevators, and drop onto lower levels.

Conrad also carries a pistol with unlimited ammunition; a force shield, which absorbs a certain number of shots before needing recharging, acting as Conrad's health (how many attacks he can survive before dying); and a portable force field with unlimited use, which can act as a temporary barrier to block enemies' shots.

Controls

D-Pad/Analog - Move Left/Right/Up/Down

Cross - Use object (Enter)

Circle/R - Inventory, Exit from a cinematic scene (Backspace)

Triangle - Take out, Put back gun (Space)

Square - Operate, Run, Take (Shift)

Start/L - Game options (Esc)

Select - Toggle mirror mode

Square(hold)+Left/Right then Up - Long jump

Square(hold)+Left/Right then release Left/Right - High jump (before reaching an edge, only jumps if ledge is within reach, required on 2nd level)

Media

REminiscence PSP Flashback: The Quest for Identify 0.2.1 (GTAMP)

Known issues

You can't load a level 2 save from level 1. You have to choose level 2 in the level select screen and then load your save.

Inventory items are always in English.

480x272 is the wrong aspect ratio.

Reminiscence doesn't support Italian language files.

Changelog

Release 0.2.1 neoflash 2011/08/20

  • Added menu option for playing all SEQ movie files in a row.
  • Added menu option for cycling through speech.
  • Added Neoflash 2011 splash screen (image for resolution choice screen instead of just text).

Release 0.2.1 2011/07/30

  • Updated to Gregory Montoir's latest version:
    • PC CD SEQ file movie support.
    • Experimental support for Amiga data files.
    • Level selector is now part of the official build.
    • Menus fade in and out.

Release 0.1.9.3.80 2008/01/17

  • Compatible with 3.80 M33 firmware.
  • Added analog nub support.
  • Fixed a bug that made cutscenes always display in English even if French was selected.
  • Removed power and credit cheat since it caused crashes and it was useless.
  • L & R no longer quick/load save since they could be pushed accidentally.

Release 0.1.9 2007/07/30

  • Added support for SegaCD speech files (voice.vce).
  • Added level/language selector (copied from rlyeh's GP2X version with some minor changes).
  • Select now toggles fast mode and mirror mode.
  • Added key recording/playback, immunity, power/credit cheat and other debug options to the in game menu.
  • Choice of full screen or small screen at startup.

Credits

REminiscence is the work of Gregory Montoir.

External links

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