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{{Infobox 3DS Homebrews | {{Infobox 3DS Homebrews | ||
| title = Dragon Quest XI | |title=Dragon Quest XI | ||
| image = DragonQuestXI_musicmod3DS.jpg | |image=DragonQuestXI_musicmod3DS.jpg | ||
| | |description=Dragon Quest XI 3DS Orchestral Overhaul | ||
| | |author=Poptheweasel100 | ||
| lastupdated = 2021/05/01 | |lastupdated=2021/05/01 | ||
| license = Mixed | |type=Game Hacks | ||
| | |version=1.0 | ||
| website = https://gbatemp.net/threads/dragon-quest-xi-3ds-orchestral-overhaul-release.587877/ | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/3dshomebrew/DragonQuestXI_musicmod3DS.rar | |||
|website=https://gbatemp.net/threads/dragon-quest-xi-3ds-orchestral-overhaul-release.587877/ | |||
}} | }} | ||
<youtube>4-t1t0cUHUQ</youtube> | <youtube>4-t1t0cUHUQ</youtube> |
Revision as of 14:16, 29 October 2021
Dragon Quest XI | |
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File:DragonQuestXI musicmod3DS.jpg | |
General | |
Author | Poptheweasel100 |
Type | Game Hacks |
Version | 1.0 |
License | Mixed |
Last Updated | 2021/05/01 |
Links | |
Download | |
Website | |
This is a mod for the 3DS version of Dragon Quest XI, converting the synth-based soundtrack to the symphonic suite recordings. The project started on January 14th 2021 when I was attempting to learn whether or not it was possible.
On January 16th, I was able to replace the default battle theme with DQ8's battle theme.
Afterwards, I wasn't planning on doing a full orchestral overhaul, but a few people convinced me to give it a shot! After 4 months of being lazy, I finally got it done. I hope you enjoy this project of mine!
Requirements:
- A hacked 3DS with the Luma custom firmware
- At least 700MB or so free space on your SD card
- A method to play DQXI 3DS (Physical or digital should work fine)
Installation:
- Simply extract the "luma" folder to the root of your SD Card. Then insert the SD card back into your 3DS.
- While your 3DS is off, hold Select and turn it on. This will bring up the Luma Configuration menu.
- When in this menu, select "Enable Game Patching" and hit A. An (x) should show up to the left of the text.
- Once you do that, or it is already enabled, hit Start to save and reload the 3DS.
- Now your game should be Orchestrally Overhauled!
Audio Sources:
- DQ5: PS2 Soundtrack
- DQX: Wii U Version Soundtrack
- DQVII & DQVIII: 3DS Orchestral Overhaul
- Everything else: Various Symphonic Suite CDs
Tools used:
- Brawlbox: The bread and butter. Used to convert .wav files into .brstm files with loop points.
- BCSTM-to-WAV-Converter: For converting the 3DS audio to .wav for easy identification
- BRSTM-BCSTM-BFSTM Conversion Tool: For converting the .brstm from Brawlbox to .bcstm, mostly to avoid errors.
- vgmstream: For converting the .sab files from the original Symphonic Suite mod to .wav, with loop points.
Known issues:
Some music (perticularly the Tickington songs) have a small click when looping. This is due to some imperfect looping due to having to loop by ear. Depending on how severe this is I may fix some of them, but I don't plan to.
Credits:
- SnubSlime: For inspiring me to work on this project after my proof-of-concept
- kirbytar: For providing me BrawlBox and the DQ9 Battle theme
- mike9k1: For providing the Symphonic Suite audio used in the original Orchestral Overhaul mod for the PC version
- Dragabris: For identifying most songs I couldn't figure out