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Sandbox Engine DS-DSi: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Sandbox Engine DS-DSi | image = File:Sandboxnngineds.jpg | type = Shooter | version = 004.5 | licence = Mixed | author...")
 
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| title      = Sandbox Engine DS-DSi
| title      = Sandbox Engine DS-DSi
| image      = [[File:Sandboxnngineds.jpg]]
| image      = [[File:Sandboxnngineds.jpg]]
| type        = Shooter
| type        = Other
| version    = 004.5
| version    = 004.5
| licence    = Mixed
| licence    = Mixed
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}}
}}


Sandbox Engine DS-DSi is a 3D FPS style DSi hybrid (also playable on DS) game which started back in 2010 on the DS but when the DSi sudokuhax was discovered its being made with DSi mode in mind.  
Sandbox Engine DS-DSi is a 3D FPS style DSi hybrid (also playable on DS) game which started back in 2010 on the DS but when the DSi sudokuhax was discovered its being made with DSi mode in mind. The first version was releasd on 3/5/2011.
 
Finally releasing the 1st version on 3/5/2011.


==User guide==
==User guide==
This is a field in 3 dimensions, there are items like cars, trees, casas, etc. It does not have many features at the current version , some of them are able to fly as some elements of the stage.  
This is a field in 3 dimensions, there are items like cars, trees, casas, etc.  


It also shows the burden of polygons, the vertex and the CPU.
It does not have many features at the current version, some of them are able to fly as some elements on the stage.


==Controls==
==Controls==
Stylus - flying objects on the Stage
Stylus - Flying objects on the stage
 
D-pad - move to forward and backward and turn
 
A - scroll up


B - scroll down
D-Pad - Move forward/backward, Turn


L - move to the left
A/B - Scroll up/down


A - scroll to the right
L/R - Move to the left/right


Select - displays the load of polygons, the vertex and the CPU.
Select - Display the load of polygons, the vertex and the CPU.


==Compatibility==
==Compatibility==
Tested on: Flash card SuperCard DSTWO with EOS 1.11 Firmware
Tested on SuperCard DSTWO (firmware EOS 1.11).


If play on DSi, need the exploit sudokuhax or DSI Flashcard Cyclo Evolution, which supports SDI mode.
If play on DSi, need the exploit sudokuhax or DSI Flashcard Cyclo Evolution, which supports SDI mode.
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==Changelog==
==Changelog==
'''v004.5'''
'''v004.5'''
*Made lots of changes to the code & bug fixes, actually added a basic GUI finally.  
* Made lots of changes to the code & bug fixes, actually added a basic GUI finally.  
*There's 4 maps now, adding more objects, cars, buildings, houses & maps, ect & looking for ways to make the maps bigger.
* There's 4 maps now, adding more objects, cars, buildings, houses & maps, ect & looking for ways to make the maps bigger.
*The texture changing & has been removed in this release but will return next release. (Edit:saved the ability to pan camera up & down in this version.)
* The texture changing & has been removed in this release but will return next release (edit: saved the ability to pan camera up & down in this version).
*Made some textures higher resolution like grass, & snow. (more should have higher resolution in next version.)
* Made some textures higher resolution like grass, & snow (more should have higher resolution in next version).


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Other homebrew games on DS]]

Revision as of 09:20, 28 Haziran 2021

Sandbox Engine DS-DSi
File:Sandboxnngineds.jpg
General
Author(s)T3-Games-Zero
TypeOther
Version004.5
LicenceMixed
Links
[Media:Sandboxengine0045ds.zip Download]
Website
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Sandbox Engine DS-DSi is a 3D FPS style DSi hybrid (also playable on DS) game which started back in 2010 on the DS but when the DSi sudokuhax was discovered its being made with DSi mode in mind. The first version was releasd on 3/5/2011.

User guide

This is a field in 3 dimensions, there are items like cars, trees, casas, etc.

It does not have many features at the current version, some of them are able to fly as some elements on the stage.

Controls

Stylus - Flying objects on the stage

D-Pad - Move forward/backward, Turn

A/B - Scroll up/down

L/R - Move to the left/right

Select - Display the load of polygons, the vertex and the CPU.

Compatibility

Tested on SuperCard DSTWO (firmware EOS 1.11).

If play on DSi, need the exploit sudokuhax or DSI Flashcard Cyclo Evolution, which supports SDI mode.

Changelog

v004.5

  • Made lots of changes to the code & bug fixes, actually added a basic GUI finally.
  • There's 4 maps now, adding more objects, cars, buildings, houses & maps, ect & looking for ways to make the maps bigger.
  • The texture changing & has been removed in this release but will return next release (edit: saved the ability to pan camera up & down in this version).
  • Made some textures higher resolution like grass, & snow (more should have higher resolution in next version).


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