More actions
m (Text replacement - "image = https://dlhb.gamebrew.org/dshomebrew/" to "image = ") |
m (Text replacement - "| licence" to "| license") |
||
Line 4: | Line 4: | ||
| type = Demo | | type = Demo | ||
| version = 2007 | | version = 2007 | ||
| | | license = Mixed | ||
| author = Payk | | author = Payk | ||
| website = http://payk.drunkencoders.com | | website = http://payk.drunkencoders.com |
Revision as of 10:01, 20 October 2021
Environment-Mapping Techdemo | |
---|---|
General | |
Author | Payk |
Type | Demo |
Version | 2007 |
License | Mixed |
Links | |
Download | |
Website | |
Source | |
Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.
Notes from developer:
In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.
The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).
External links
- Author's website - http://payk.drunkencoders.com