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This is a mod for the 3DS version of Dragon Quest XI, converting the synth-based soundtrack to the symphonic suite recordings. The project started on January 14th 2021 when I was attempting to learn whether or not it was possible. | This is a mod for the 3DS version of Dragon Quest XI, converting the synth-based soundtrack to the symphonic suite recordings. | ||
The project started on January 14th 2021 when I was attempting to learn whether or not it was possible. | |||
On January 16th, I was able to replace the default battle theme with DQ8's battle theme. | |||
Afterwards, I wasn't planning on doing a full orchestral overhaul, but a few people convinced me to give it a shot! | |||
After 4 months of being lazy, I finally got it done. I hope you enjoy this project of mine! | |||
==Requirements:== | |||
* A hacked 3DS with the Luma custom firmware | |||
* At least 700MB or so free space on your SD card | |||
* A method to play DQXI 3DS (Physical or digital should work fine) | |||
==Installation:== | |||
* Simply extract the "luma" folder to the root of your SD Card. Then insert the SD card back into your 3DS. | |||
* While your 3DS is off, hold Select and turn it on. This will bring up the Luma Configuration menu. | |||
* When in this menu, select "Enable Game Patching" and hit A. An (x) should show up to the left of the text. | |||
* Once you do that, or it is already enabled, hit Start to save and reload the 3DS. | |||
* Now your game should be Orchestrally Overhauled! | |||
==Audio Sources:== | |||
* '''DQ5''': PS2 Soundtrack | |||
* '''DQX''': Wii U Version Soundtrack | |||
* '''DQVII & DQVIII''': 3DS Orchestral Overhaul | |||
* '''Everything else''': Various Symphonic Suite CDs | |||
Credits: SnubSlime: For inspiring me to work on this project after my proof-of-concept kirbytar: For providing me BrawlBox and the DQ9 Battle theme mike9k1: For providing the Symphonic Suite audio used in the original Orchestral Overhaul mod for the PC version Dragabris: For identifying most songs I couldn't figure out | ==Tools used:== | ||
* '''Brawlbox:''' The bread and butter. Used to convert .wav files into .brstm files with loop points. | |||
* '''BCSTM-to-WAV-Converter:''' For converting the 3DS audio to .wav for easy identification | |||
* '''BRSTM-BCSTM-BFSTM Conversion Tool:''' For converting the .brstm from Brawlbox to .bcstm, mostly to avoid errors. | |||
* '''vgmstream:''' For converting the .sab files from the original Symphonic Suite mod to .wav, with loop points. | |||
==Known issues:== | |||
Some music (perticularly the Tickington songs) have a small click when looping. This is due to some imperfect looping due to having to loop by ear. Depending on how severe this is I may fix some of them, but I don't plan to. | |||
==Credits:== | |||
* '''SnubSlime:''' For inspiring me to work on this project after my proof-of-concept | |||
* '''kirbytar:''' For providing me BrawlBox and the DQ9 Battle theme | |||
* '''mike9k1:''' For providing the Symphonic Suite audio used in the original Orchestral Overhaul mod for the PC version | |||
* '''Dragabris:''' For identifying most songs I couldn't figure out |
Revision as of 08:12, 21 September 2021
Template:Infobox-3DS-Homebrews
This is a mod for the 3DS version of Dragon Quest XI, converting the synth-based soundtrack to the symphonic suite recordings. The project started on January 14th 2021 when I was attempting to learn whether or not it was possible.
On January 16th, I was able to replace the default battle theme with DQ8's battle theme.
Afterwards, I wasn't planning on doing a full orchestral overhaul, but a few people convinced me to give it a shot! After 4 months of being lazy, I finally got it done. I hope you enjoy this project of mine!
Requirements:
- A hacked 3DS with the Luma custom firmware
- At least 700MB or so free space on your SD card
- A method to play DQXI 3DS (Physical or digital should work fine)
Installation:
- Simply extract the "luma" folder to the root of your SD Card. Then insert the SD card back into your 3DS.
- While your 3DS is off, hold Select and turn it on. This will bring up the Luma Configuration menu.
- When in this menu, select "Enable Game Patching" and hit A. An (x) should show up to the left of the text.
- Once you do that, or it is already enabled, hit Start to save and reload the 3DS.
- Now your game should be Orchestrally Overhauled!
Audio Sources:
- DQ5: PS2 Soundtrack
- DQX: Wii U Version Soundtrack
- DQVII & DQVIII: 3DS Orchestral Overhaul
- Everything else: Various Symphonic Suite CDs
Tools used:
- Brawlbox: The bread and butter. Used to convert .wav files into .brstm files with loop points.
- BCSTM-to-WAV-Converter: For converting the 3DS audio to .wav for easy identification
- BRSTM-BCSTM-BFSTM Conversion Tool: For converting the .brstm from Brawlbox to .bcstm, mostly to avoid errors.
- vgmstream: For converting the .sab files from the original Symphonic Suite mod to .wav, with loop points.
Known issues:
Some music (perticularly the Tickington songs) have a small click when looping. This is due to some imperfect looping due to having to loop by ear. Depending on how severe this is I may fix some of them, but I don't plan to.
Credits:
- SnubSlime: For inspiring me to work on this project after my proof-of-concept
- kirbytar: For providing me BrawlBox and the DQ9 Battle theme
- mike9k1: For providing the Symphonic Suite audio used in the original Orchestral Overhaul mod for the PC version
- Dragabris: For identifying most songs I couldn't figure out