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| image = https://dlhb.gamebrew.org/3dshomebrew/14336.jpg|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/14336.jpg|250px | ||
| type = PC Utilities | | type = PC Utilities | ||
| version = | | version=Unknown | ||
| lastupdated = 2018/01/14 | |||
| licence = Mixed | | licence = Mixed | ||
| author = saburou | | author = saburou | ||
| website = https://gbatemp.net/threads/release-14336.494188/ | | website = https://gbatemp.net/threads/release-14336.494188/ | ||
| download = https://dlhb.gamebrew.org/3dshomebrew/14336.rar | | download = https://dlhb.gamebrew.org/3dshomebrew/14336.rar | ||
| source = | | source = | ||
}} | }} | ||
<youtube>w-btHFfHkrM</youtube> | <youtube>w-btHFfHkrM</youtube> |
Revision as of 11:02, 9 September 2021
Template:Infobox-3DS-Homebrews
[?IMG]�' ?
Most 3DS games can play music properly even the loop start point is not divisible by 14336, but not all.?
:p1ng:What's this?
This is a simple calculator that supports your music hack life.
This tiny program calculates approximate value divisible by 14336 from any sample value !!
Are you happy? I am very happy.:D
:p1ng:Who shold use this? People who making looping music from non-looping music. People who wants to change the sampling rate of existing music. And...:unsure:
Why did I made this? Because when I hacked music of Kid Icarus: Uprising for the first time, it did not work properly. After trial and error, I remembered the word "divisible by 14336" and did music hack successfully. Initially I created a calculation tool with Excel, but it looks bad and there were functional restrictions. As a result, 14336 was born.
Screenshot: [?IMG]
:gba:Let's me show you how it works! (2:20 ~)
An error occurred.
Great Free Software I used in the video:
Audacity (Audio editing software)
https://www.audacityteam.org/
Textify (Get text from anywhere) http://rammichael.com/textify